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codeeditor.h
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codeeditor.h
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/*
* This file is part of ShaderWorkshop (https://github.com/VladimirMakeev/ShaderWorkshop).
* Copyright (C) 2019 Vladimir Makeev.
*
* ShaderWorkshop is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* ShaderWorkshop is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
* You should have received a copy of the GNU Lesser General Public License
* along with ShaderWorkshop. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef CODEEDITOR_H
#define CODEEDITOR_H
#include <QPlainTextEdit>
class CodeEditor : public QPlainTextEdit
{
Q_OBJECT
public:
explicit CodeEditor(QWidget *parent = Q_NULLPTR);
void lineNumberAreaPaintEvent(QPaintEvent *event);
int lineNumberAreaWidth();
void highlightLine(int line);
protected:
void resizeEvent(QResizeEvent *e) Q_DECL_OVERRIDE;
void keyPressEvent(QKeyEvent *e) Q_DECL_OVERRIDE;
private slots:
void updateLineNumberAreaWidth(int newBlockCount);
void highlightCurrentLine();
void updateLineNumberArea(const QRect &rect, int dy);
private:
QWidget *lineNumberArea;
QColor lineHighlightColor;
};
#endif // CODEEDITOR_H