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README.md
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README.md
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# Star Fighter
#### A MS-DOS pseudo-3D space shoot 'em up made in SNES mode7 developed with DIV Game Studio 2 'vanilla' (the original MS-DOS version from 1998).
Star Fighter © Visual Studio EX3, José Miguel Sánchez Fernández - 2020
![div2gjam_twitter_capture_20200229.gif](https://github.com/VisualStudioEX3/StarFighter/blob/develop/REPO/div2gjam_twitter_capture_20200229.gif)
Initially this project was an entry for an internal one-month length Game Jam with some colleagues, a bunch of veteran and known Spanish developers from this game engine in their days.
![DIVGameStudio2Workspace.png](https://github.com/VisualStudioEX3/StarFighter/blob/develop/REPO/DIVGameStudio2Workspace.png)
My intention is continue the development of this game in my spare time, with calm now, and complete it to publish in my [itch.io](https://ex3.itch.io/) and [GameJolt](http://portfolio.visualstudioex3.com/) profiles, in downloable version with embebed [DOSBox](https://www.dosbox.com/), and, if is possible, also in HTML5 version (using [HTML5 DOSBox version](https://github.com/dreamlayers/em-dosbox), the same used in [Internet Archive MS-DOS Games library](https://archive.org/details/softwarelibrary_msdos_games?tab=collection)).
This project uses 3D Assets from **Unity Asset Store**, rendered to 2D frames using a custom Unity tool (not included yet in this repository).
![Unity Tool Exporter](https://github.com/VisualStudioEX3/StarFighter/blob/develop/REPO/UnityToolExporter.png)
![polygon-sci-fi-space-pack-138857](https://assetstorev1-prd-cdn.unity3d.com/key-image/5a5e9f5b-1dc7-48a0-ae9f-e501ad3f3413.webp)
#### Related links:
- https://divcompo.now.sh/
- https://www.dosbox.com/
- https://github.com/dreamlayers/em-dosbox
- https://es.wikipedia.org/wiki/DIV_Games_Studio
- https://assetstore.unity.com/packages/3d/environments/sci-fi/polygon-sci-fi-space-pack-138857