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Would like to add that because debug lib works, the issue is not vital. however, being able to build with "release" would make the build size smaller, hence a pretty good optimization. and also it wouldn't say DEBUG in the website tab xd
Description
For web there are 2 libs, debug and release.
debug works well, but for release, some issue of "ran out of memory" occurs, failing to load up the game in general
Suggested Improvements
No response
Extra Information
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