请你设计一个支持对其元素进行增量操作的栈。
实现自定义栈类 CustomStack
:
CustomStack(int maxSize)
:用maxSize
初始化对象,maxSize
是栈中最多能容纳的元素数量。void push(int x)
:如果栈还未增长到maxSize
,就将x
添加到栈顶。int pop()
:弹出栈顶元素,并返回栈顶的值,或栈为空时返回 -1 。void inc(int k, int val)
:栈底的k
个元素的值都增加val
。如果栈中元素总数小于k
,则栈中的所有元素都增加val
。
示例:
输入: ["CustomStack","push","push","pop","push","push","push","increment","increment","pop","pop","pop","pop"] [[3],[1],[2],[],[2],[3],[4],[5,100],[2,100],[],[],[],[]] 输出: [null,null,null,2,null,null,null,null,null,103,202,201,-1] 解释: CustomStack stk = new CustomStack(3); // 栈是空的 [] stk.push(1); // 栈变为 [1] stk.push(2); // 栈变为 [1, 2] stk.pop(); // 返回 2 --> 返回栈顶值 2,栈变为 [1] stk.push(2); // 栈变为 [1, 2] stk.push(3); // 栈变为 [1, 2, 3] stk.push(4); // 栈仍然是 [1, 2, 3],不能添加其他元素使栈大小变为 4 stk.increment(5, 100); // 栈变为 [101, 102, 103] stk.increment(2, 100); // 栈变为 [201, 202, 103] stk.pop(); // 返回 103 --> 返回栈顶值 103,栈变为 [201, 202] stk.pop(); // 返回 202 --> 返回栈顶值 202,栈变为 [201] stk.pop(); // 返回 201 --> 返回栈顶值 201,栈变为 [] stk.pop(); // 返回 -1 --> 栈为空,返回 -1
提示:
1 <= maxSize, x, k <= 1000
0 <= val <= 100
- 每种方法
increment
,push
以及pop
分别最多调用1000
次
class CustomStack:
def __init__(self, maxSize: int):
self.s = [0] * maxSize
self.t = 0
def push(self, x: int) -> None:
if self.t < len(self.s):
self.s[self.t] = x
self.t += 1
def pop(self) -> int:
if self.t == 0:
return -1
self.t -= 1
return self.s[self.t]
def increment(self, k: int, val: int) -> None:
for i in range(min(k, self.t)):
self.s[i] += val
# Your CustomStack object will be instantiated and called as such:
# obj = CustomStack(maxSize)
# obj.push(x)
# param_2 = obj.pop()
# obj.increment(k,val)
class CustomStack {
private int[] s;
private int t;
public CustomStack(int maxSize) {
s = new int[maxSize];
}
public void push(int x) {
if (t < s.length) {
s[t++] = x;
}
}
public int pop() {
return t == 0 ? -1 : s[--t];
}
public void increment(int k, int val) {
for (int i = 0; i < Math.min(k, t); ++i) {
s[i] += val;
}
}
}
/**
* Your CustomStack object will be instantiated and called as such:
* CustomStack obj = new CustomStack(maxSize);
* obj.push(x);
* int param_2 = obj.pop();
* obj.increment(k,val);
*/
class CustomStack {
maxSize: number;
size: number;
stack: Array<number>;
constructor(maxSize: number) {
this.maxSize = maxSize;
this.size = 0;
this.stack = [];
}
push(x: number): void {
if (this.size >= this.maxSize) return;
this.size++;
this.stack.unshift(x);
}
pop(): number {
if (!this.size) return -1;
this.size--;
return this.stack.shift();
}
increment(k: number, val: number): void {
for (let i = Math.max(this.size - k, 0); i < this.size; i++) {
this.stack[i] = this.stack[i] + val;
}
}
}
/**
* Your CustomStack object will be instantiated and called as such:
* var obj = new CustomStack(maxSize)
* obj.push(x)
* var param_2 = obj.pop()
* obj.increment(k,val)
*/
class CustomStack {
public:
vector<int> s;
int t;
CustomStack(int maxSize) {
s.resize(maxSize);
t = 0;
}
void push(int x) {
if (t < s.size()) s[t++] = x;
}
int pop() {
return t == 0 ? -1 : s[--t];
}
void increment(int k, int val) {
for (int i = 0; i < min(k, t); ++i) s[i] += val;
}
};
/**
* Your CustomStack object will be instantiated and called as such:
* CustomStack* obj = new CustomStack(maxSize);
* obj->push(x);
* int param_2 = obj->pop();
* obj->increment(k,val);
*/
type CustomStack struct {
s []int
t int
}
func Constructor(maxSize int) CustomStack {
s := make([]int, maxSize)
return CustomStack{s, 0}
}
func (this *CustomStack) Push(x int) {
if this.t < len(this.s) {
this.s[this.t] = x
this.t++
}
}
func (this *CustomStack) Pop() int {
if this.t == 0 {
return -1
}
this.t--
return this.s[this.t]
}
func (this *CustomStack) Increment(k int, val int) {
for i := 0; i < k && i < this.t; i++ {
this.s[i] += val
}
}
/**
* Your CustomStack object will be instantiated and called as such:
* obj := Constructor(maxSize);
* obj.Push(x);
* param_2 := obj.Pop();
* obj.Increment(k,val);
*/