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Describe the bug
When zooming out at extreme values (Windows Terminal), engine stops drawing (input still captured)
To Reproduce
Create a scene with user input
Zoom out
Run program
Send user input
Nothing updating
Zoom in
Updates now happen, and user inputs are processed one by one
Expected behavior
The screen should update
Same program with a python lib does not have this issue, that's what make me think it comes from console_engine
Maybe I'm missing some steps to allow higher screen sizes ?
Screenshots
Don't think it's relevant but can send some if needed
Additional context
Windows Terminal running WSL2 Debian with rust
Same actions with less zoom works perfectly
Need to test it in another terminal
Thanks ! Awesome tool !
The text was updated successfully, but these errors were encountered:
Describe the bug
When zooming out at extreme values (Windows Terminal), engine stops drawing (input still captured)
To Reproduce
Expected behavior
The screen should update
Same program with a python lib does not have this issue, that's what make me think it comes from console_engine
Maybe I'm missing some steps to allow higher screen sizes ?
Screenshots
Don't think it's relevant but can send some if needed
Additional context
Windows Terminal running WSL2 Debian with rust
Same actions with less zoom works perfectly
Need to test it in another terminal
Thanks ! Awesome tool !
The text was updated successfully, but these errors were encountered: