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These two game cards need to have switches that alter some behavior game elements, malleable at runtime:
Card 14 Switches. There are two switches on Card 14. Each switch is either On or off. This allows players to change those states.
Switch 1: Off is default. On: activates the wall, which the ball bounces off.
Switch 2: Off is default. On: the wall (if Switch 1 is on) becomes short (volleyball height).
Card 15 Switches.
Switch 1: On is default. Ball is connected to crowbar. Off: ball is not connected to crowbar.
Switch 2: Off is default. On: P2 is connected to crowbar. (Note: both switches can be on or off; they simply determine what disappears upon activation of crowbar or collision of P2 and ball.)
The text was updated successfully, but these errors were encountered:
These two game cards need to have switches that alter some behavior game elements, malleable at runtime:
Card 14 Switches. There are two switches on Card 14. Each switch is either On or off. This allows players to change those states.
Switch 1: Off is default. On: activates the wall, which the ball bounces off.
Switch 2: Off is default. On: the wall (if Switch 1 is on) becomes short (volleyball height).
Card 15 Switches.
Switch 1: On is default. Ball is connected to crowbar. Off: ball is not connected to crowbar.
Switch 2: Off is default. On: P2 is connected to crowbar. (Note: both switches can be on or off; they simply determine what disappears upon activation of crowbar or collision of P2 and ball.)
The text was updated successfully, but these errors were encountered: