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Card 14 and 15 Switches #14

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PatHealy opened this issue May 4, 2019 · 0 comments
Open

Card 14 and 15 Switches #14

PatHealy opened this issue May 4, 2019 · 0 comments
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critical-feature A feature necessary for a minimum-viable-product of this project.

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@PatHealy
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PatHealy commented May 4, 2019

These two game cards need to have switches that alter some behavior game elements, malleable at runtime:

Card 14 Switches. There are two switches on Card 14. Each switch is either On or off. This allows players to change those states.
Switch 1: Off is default. On: activates the wall, which the ball bounces off.
Switch 2: Off is default. On: the wall (if Switch 1 is on) becomes short (volleyball height).
Card 15 Switches.
Switch 1: On is default. Ball is connected to crowbar. Off: ball is not connected to crowbar.
Switch 2: Off is default. On: P2 is connected to crowbar. (Note: both switches can be on or off; they simply determine what disappears upon activation of crowbar or collision of P2 and ball.)

@PatHealy PatHealy added the critical-feature A feature necessary for a minimum-viable-product of this project. label May 4, 2019
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