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conanfile.py
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conanfile.py
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from conan import ConanFile
from conan.errors import ConanInvalidConfiguration
from conan.tools.apple import is_apple_os
from conan.tools.build import cross_building
from conan.tools.cmake import CMakeDeps, CMakeToolchain
from conans import tools
required_conan_version = ">=1.51.3"
class VCMI(ConanFile):
settings = "os", "compiler", "build_type", "arch"
_libRequires = [
"boost/[^1.69]",
"minizip/[~1.2.12]",
]
_clientRequires = [
"sdl/[~2.26.1 || >=2.0.20 <=2.22.0]", # versions in between have broken sound
"sdl_image/[~2.0.5]",
"sdl_mixer/[~2.0.4]",
"sdl_ttf/[~2.0.18]",
"onetbb/[^2021.3]",
]
requires = _libRequires + _clientRequires
options = {
"default_options_of_requirements": [True, False],
"with_apple_system_libs": [True, False],
"with_ffmpeg": [True, False],
"with_luajit": [True, False],
}
default_options = {
"default_options_of_requirements": False,
"with_apple_system_libs": False,
"with_ffmpeg": True,
"with_luajit": False,
"boost/*:shared": True,
"minizip/*:shared": True,
"onetbb/*:shared": True,
}
def configure(self):
self.options["ffmpeg"].shared = self.settings.os == "Android" # using shared version results in less total project size on Android
self.options["freetype"].shared = self.settings.os == "Android"
# SDL_image and Qt depend on it, in iOS both are static
# Enable static libpng due to https://github.com/conan-io/conan-center-index/issues/15440,
# which leads to VCMI crashes of MinGW
self.options["libpng"].shared = not (self.settings.os == "Windows" and cross_building(self)) and self.settings.os != "iOS"
# static Qt for iOS is the only viable option at the moment
self.options["qt"].shared = self.settings.os != "iOS"
if self.settings.os == "Android":
self.options["qt"].android_sdk = tools.get_env("ANDROID_HOME", default="")
# TODO: enable for all platforms
if self.settings.os == "Android":
self.options["bzip2"].shared = True
self.options["libiconv"].shared = True
self.options["zlib"].shared = True
if self.options.default_options_of_requirements:
return
# we need only the following Boost parts:
# date_time filesystem iostreams locale program_options system thread
# some other parts are also enabled because they're dependents
# see e.g. conan-center-index/recipes/boost/all/dependencies
self.options["boost"].without_context = True
self.options["boost"].without_contract = True
self.options["boost"].without_coroutine = True
self.options["boost"].without_fiber = True
self.options["boost"].without_graph = True
self.options["boost"].without_graph_parallel = True
self.options["boost"].without_json = True
self.options["boost"].without_log = True
self.options["boost"].without_math = True
self.options["boost"].without_mpi = True
self.options["boost"].without_nowide = True
self.options["boost"].without_python = True
self.options["boost"].without_serialization = True
self.options["boost"].without_stacktrace = True
self.options["boost"].without_test = True
self.options["boost"].without_timer = True
self.options["boost"].without_type_erasure = True
self.options["boost"].without_wave = True
self.options["ffmpeg"].avdevice = False
self.options["ffmpeg"].avfilter = False
self.options["ffmpeg"].postproc = False
self.options["ffmpeg"].swresample = False
self.options["ffmpeg"].with_asm = self.settings.os != "Android"
self.options["ffmpeg"].with_freetype = False
self.options["ffmpeg"].with_libfdk_aac = False
self.options["ffmpeg"].with_libmp3lame = False
self.options["ffmpeg"].with_libvpx = False
self.options["ffmpeg"].with_libwebp = False
self.options["ffmpeg"].with_libx264 = False
self.options["ffmpeg"].with_libx265 = False
self.options["ffmpeg"].with_openh264 = False
self.options["ffmpeg"].with_openjpeg = False
self.options["ffmpeg"].with_opus = False
self.options["ffmpeg"].with_programs = False
self.options["ffmpeg"].with_ssl = False
self.options["ffmpeg"].with_vorbis = False
self.options["sdl"].sdl2main = self.settings.os != "iOS"
self.options["sdl"].vulkan = False
self.options["sdl_image"].lbm = False
self.options["sdl_image"].pnm = False
self.options["sdl_image"].svg = False
self.options["sdl_image"].tga = False
self.options["sdl_image"].with_libjpeg = False
self.options["sdl_image"].with_libtiff = False
self.options["sdl_image"].with_libwebp = False
self.options["sdl_image"].xcf = False
self.options["sdl_image"].xpm = False
self.options["sdl_image"].xv = False
if is_apple_os(self):
self.options["sdl_image"].imageio = True
self.options["sdl_mixer"].flac = False
self.options["sdl_mixer"].mad = False
self.options["sdl_mixer"].mikmod = False
self.options["sdl_mixer"].modplug = False
self.options["sdl_mixer"].nativemidi = False
self.options["sdl_mixer"].opus = False
self.options["sdl_mixer"].wav = False
def _disableQtOptions(disableFlag, options):
return " ".join([f"-{disableFlag}-{tool}" for tool in options])
_qtOptions = [
_disableQtOptions("no", [
"gif",
"ico",
]),
_disableQtOptions("no-feature", [
# xpm format is required for Drag'n'Drop support
"imageformat_bmp",
"imageformat_jpeg",
"imageformat_ppm",
"imageformat_xbm",
# we need only macdeployqt
# TODO: disabling these doesn't disable generation of CMake targets
# TODO: in Qt 6.3 it's a part of qtbase
# "assistant",
# "designer",
# "distancefieldgenerator",
# "kmap2qmap",
# "linguist",
# "makeqpf",
# "pixeltool",
# "qdbus",
# "qev",
# "qtattributionsscanner",
# "qtdiag",
# "qtpaths",
# "qtplugininfo",
]),
]
self.options["qt"].config = " ".join(_qtOptions)
self.options["qt"].qttools = True
self.options["qt"].qtandroidextras = self.settings.os == "Android" # TODO: in Qt 6 it's part of Core
self.options["qt"].with_freetype = self.settings.os == "Android"
self.options["qt"].with_libjpeg = False
self.options["qt"].with_md4c = False
self.options["qt"].with_mysql = False
self.options["qt"].with_odbc = False
self.options["qt"].with_openal = False
self.options["qt"].with_pq = False
self.options["qt"].openssl = not is_apple_os(self)
if self.settings.os == "iOS" or self.settings.os == "Android":
self.options["qt"].opengl = "es2"
if not is_apple_os(self) and self.settings.os != "Android" and cross_building(self):
self.options["qt"].cross_compile = self.env["CONAN_CROSS_COMPILE"]
# TODO: add for all platforms after updating recipe
if self.settings.os == "Android":
self.options["qt"].essential_modules = False
# No Qt OpenGL for cross-compiling for Windows, Conan does not support it
if self.settings.os == "Windows" and cross_building(self):
self.options["qt"].opengl = "no"
# transitive deps
# doesn't link to overridden bzip2 & zlib, the tool isn't needed anyway
self.options["pcre2"].build_pcre2grep = False
# executable not needed
if self.settings.os == "Android":
self.options["sqlite3"].build_executable = False
def requirements(self):
self.requires("freetype/[~2.12.1]", override=True) # sdl_ttf / Qt
self.requires("libpng/[~1.6.39]", override=True) # freetype / qt / sdl_image
# client
if self.options.with_ffmpeg:
self.requires("ffmpeg/[^4.4]")
# launcher
if self.settings.os == "Android":
self.requires("qt/[~5.15.14]")
else:
self.requires("qt/[~5.15.2]")
# TODO: version range doesn't work in Conan v1
if self.options["qt"].openssl:
self.requires("openssl/1.1.1s")
# use Apple system libraries instead of external ones
if self.options.with_apple_system_libs and is_apple_os(self):
systemLibsOverrides = [
"bzip2/1.0.8",
"libiconv/1.17",
"sqlite3/3.39.2",
"zlib/1.2.12",
]
for lib in systemLibsOverrides:
self.requires(f"{lib}@vcmi/apple", override=True)
elif self.settings.os == "Android":
self.requires("zlib/1.2.12@vcmi/android", override=True)
else:
self.requires("zlib/[~1.2.13]", override=True) # minizip / Qt
self.requires("libiconv/[~1.17]", override=True) # ffmpeg / sdl
# TODO: the latest official release of LuaJIT (which is quite old) can't be built for arm
if self.options.with_luajit and not str(self.settings.arch).startswith("arm"):
self.requires("luajit/[~2.0.5]")
def validate(self):
if self.options.with_apple_system_libs and not is_apple_os(self):
raise ConanInvalidConfiguration("with_apple_system_libs is only for Apple platforms")
if self.options.with_apple_system_libs and self.options.default_options_of_requirements:
raise ConanInvalidConfiguration("with_apple_system_libs and default_options_of_requirements can't be True at the same time")
def generate(self):
tc = CMakeToolchain(self)
tc.variables["USING_CONAN"] = True
tc.variables["CONAN_INSTALL_FOLDER"] = self.install_folder
if self.settings.os == "Android":
tc.variables["CMAKE_ANDROID_API"] = str(self.settings.os.api_level)
tc.variables["ANDROID_SYSROOT_LIB_SUBDIR"] = {
'armv7': 'arm-linux-androideabi',
'armv8': 'aarch64-linux-android',
'x86': 'i686-linux-android',
'x86_64': 'x86_64-linux-android',
}.get(str(self.settings.arch))
if cross_building(self) and self.settings.os == "Windows":
tc.variables["CONAN_SYSTEM_LIBRARY_LOCATION"] = self.env["CONAN_SYSTEM_LIBRARY_LOCATION"]
tc.generate()
deps = CMakeDeps(self)
if tools.get_env("GENERATE_ONLY_BUILT_CONFIG", default=False):
deps.generate()
return
# allow using prebuilt deps with all configs
# credits to https://github.com/conan-io/conan/issues/11607#issuecomment-1188500937 for the workaround
configs = [
"Debug",
"MinSizeRel",
"Release",
"RelWithDebInfo",
]
for config in configs:
print(f"generating CMakeDeps for {config}")
deps.configuration = config
deps.generate()
def imports(self):
if is_apple_os(self):
self.copy("*.dylib", "Frameworks", "lib")
elif self.settings.os == "Windows":
self.copy("*.dll", src="bin/archdatadir/plugins/platforms", dst="platforms")
self.copy("*.dll", src="bin/archdatadir/plugins/styles", dst="styles")
self.copy("*.dll", src="@bindirs", dst="", excludes="archdatadir/*")
elif self.settings.os == "Android":
self.copy("*.so", ".", "lib")