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After I cloned my project in the Clones Manager and attached Visual Studio to Unity it turned out that I can't debug the second instance.
All breakpoints are disabled:
In the first instance everything works well.
What can I do with this?
The text was updated successfully, but these errors were encountered:
@Fr1ar I can debug clones without a problem. Be sure to generate new solution in the clone folder (by double-clicking some script in clone unity) and then attach debuger in that new solution
After I cloned my project in the Clones Manager and attached Visual Studio to Unity it turned out that I can't debug the second instance.
All breakpoints are disabled:
In the first instance everything works well.
What can I do with this?
The text was updated successfully, but these errors were encountered: