Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Question] Is it possible to debug clones? #73

Open
Fr1ar opened this issue Feb 20, 2022 · 2 comments
Open

[Question] Is it possible to debug clones? #73

Fr1ar opened this issue Feb 20, 2022 · 2 comments

Comments

@Fr1ar
Copy link

Fr1ar commented Feb 20, 2022

After I cloned my project in the Clones Manager and attached Visual Studio to Unity it turned out that I can't debug the second instance.
All breakpoints are disabled:

image

In the first instance everything works well.
What can I do with this?

@kojonek2
Copy link

@Fr1ar I can debug clones without a problem. Be sure to generate new solution in the clone folder (by double-clicking some script in clone unity) and then attach debuger in that new solution

@Fr1ar
Copy link
Author

Fr1ar commented Feb 24, 2022

Yes, I do exactly what you say, but breakpoints still don't work.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants