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This issue was originally opened in the unity-xr-plugin project. However, the solution probably requires a modification of the steamvr_unity_plugin project, so I am opening an issue here.
tldr: The recommended configuration of SteamVR + OpenVR plugins works on Windows, but on macOS and Linux it floods the console with errors stating "DllNotFoundException: openvr_api" on each frame. Because of this issue that configuration is not usable on cross-platform projects. The work-around (tested on Unity2019.4.36f1) is to use the legacy configuration without the OpenVR plugin.
The text was updated successfully, but these errors were encountered:
This issue was originally opened in the unity-xr-plugin project. However, the solution probably requires a modification of the steamvr_unity_plugin project, so I am opening an issue here.
tldr: The recommended configuration of SteamVR + OpenVR plugins works on Windows, but on macOS and Linux it floods the console with errors stating "DllNotFoundException: openvr_api" on each frame. Because of this issue that configuration is not usable on cross-platform projects. The work-around (tested on Unity2019.4.36f1) is to use the legacy configuration without the OpenVR plugin.
The text was updated successfully, but these errors were encountered: