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I need the option to assign random state or seed values to get stable results. I don't think there is such an option.
Unfortunately, my attempts to fix the general seed that I have listed below did not solve the problem.
Are you looking at node2vec specifically? I agree that all the algorithms should support it, however. For Node2vec we'd have to manually seed for the random walks, and once again on when training the network. I don't think it would be too much work to do.
Having looked deeper into it, this is more complex than it seems - we use numba.prange in loops for threading, so setting a numba seed before the multithreaded loop doesn't guarantee replicable results.
It's seemingly unresolved on the numba side; see this issue:
I need the option to assign random state or seed values to get stable results. I don't think there is such an option.
Unfortunately, my attempts to fix the general seed that I have listed below did not solve the problem.
What can be done about it? Do you have any advice?
thanks in advance
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