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情况是这样,做了一个v2ray 服务端的代理拦截。前期,iOS,Windows,openwrt 开启 mux(路由复用),websocket的连接数基本都是1~2个每个终端。 但是到了android, 我在google play 下载了3个不同的客户端,ws 传输协议的连接数都巨高。开始40多,后面维持到20多个连接数。这不是http 这种短连接啊,对服务器来说要命。 发现3个android客户端(v2rangNG Kitsunebi bifostv)情况一样,要不是同一个人,就是用的是同一个jdk的问题。 期望结果 在 ws 协议下,开始有限的ws连接。
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情况是这样,做了一个v2ray 服务端的代理拦截。前期,iOS,Windows,openwrt 开启 mux(路由复用),websocket的连接数基本都是1~2个每个终端。
但是到了android, 我在google play 下载了3个不同的客户端,ws 传输协议的连接数都巨高。开始40多,后面维持到20多个连接数。这不是http 这种短连接啊,对服务器来说要命。
发现3个android客户端(v2rangNG Kitsunebi bifostv)情况一样,要不是同一个人,就是用的是同一个jdk的问题。
期望结果 在 ws 协议下,开始有限的ws连接。
The text was updated successfully, but these errors were encountered: