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Add godot-sandbox as a module. #114
Workflow file for this run
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name: Build Platform Target | ||
on: | ||
push: | ||
branches: [main] | ||
pull_request: | ||
branches: [main] | ||
types: [opened, reopened, edited, synchronize] | ||
jobs: | ||
build: | ||
strategy: | ||
fail-fast: false | ||
matrix: | ||
precision: [double] | ||
platform: [macos, linux, windows, android, web] | ||
target: [editor, template_release, template_debug] | ||
include: | ||
- platform: macos | ||
os: macos-latest | ||
install_command: brew install just hyperfine scons go | ||
- platform: linux | ||
os: ubuntu-latest | ||
install_command: dnf install -y just git | ||
- platform: windows | ||
os: windows-latest | ||
install_command: choco install just hyperfine scons go | ||
- platform: android | ||
os: ubuntu-latest | ||
install_command: apt-get install -y just git | ||
- platform: web | ||
os: ubuntu-latest | ||
install_command: apt-get install -y just git | ||
runs-on: ${{ matrix.os }} | ||
permissions: | ||
pull-requests: write | ||
actions: write | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | ||
BENCHER_API_TOKEN: ${{ secrets.BENCHER_API_TOKEN }} | ||
GODOT_BASE_BRANCH: main | ||
CACHE_NAME: v-sekai-world | ||
concurrency: | ||
group: ${{ github.workflow }}-${{ github.ref }}-${{ matrix.platform }}-${{ matrix.target }}-${{ matrix.precision }} | ||
cancel-in-progress: true | ||
steps: | ||
- name: Set up dependencies | ||
run: ${{ matrix.install_command }} | ||
- name: Set up placeholders | ||
run: | | ||
mkdir -p godot/bin/ | ||
mkdir -p tpz/ | ||
mkdir -p editor | ||
echo "This is the README for the Godot bin directory." > godot/bin/readme.md | ||
echo "This is the README for the TPZ directory." > tpz/readme.md | ||
echo "This is the README for the Editor directory." > editor/readme.md | ||
- name: Checkout code | ||
uses: actions/checkout@v4 | ||
- name: Cache SCons cache | ||
uses: actions/cache@v4 | ||
if: always() | ||
with: | ||
path: | | ||
.scons_cache | ||
emsdk | ||
osxcross | ||
jdk | ||
android_sdk | ||
vulkan_sdk | ||
mingw | ||
key: ${{ env.CACHE_NAME }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}-${{ github.sha }}-${{ matrix.platform }}-${{ matrix.target }}-${{ matrix.precision }} | ||
restore-keys: | | ||
${{ env.CACHE_NAME }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}-${{ github.sha }}-${{ matrix.platform }}-${{ matrix.target }}-${{ matrix.precision }} | ||
${{ env.CACHE_NAME }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}-${{ github.sha }}-${{ matrix.platform }}-${{ matrix.target }} | ||
${{ env.CACHE_NAME }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}-${{ github.sha }} | ||
${{ env.CACHE_NAME }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }} | ||
${{ env.CACHE_NAME }}-${{ env.GODOT_BASE_BRANCH }}-refs/heads/${{ env.GODOT_BASE_BRANCH }} | ||
${{ env.CACHE_NAME }}-${{ env.GODOT_BASE_BRANCH }} | ||
- uses: bencherdev/bencher@main | ||
- name: Fetch dependencies and Build Platform Target | ||
run: | | ||
export PLATFORM_ARGS="fetch-vulkan-sdk" | ||
bencher run \ | ||
--project 'v-sekai-world' \ | ||
--adapter shell_hyperfine \ | ||
--branch '${{ github.event_name == 'pull_request' && github.head_ref || github.ref }}' \ | ||
--testbed ubuntu-latest \ | ||
--threshold-measure latency \ | ||
--threshold-test t_test \ | ||
--threshold-max-sample-size 64 \ | ||
--threshold-upper-boundary 0.99 \ | ||
--thresholds-reset \ | ||
--ci-id ${{ runner.os }}-scons-${{ matrix.platform }}-${{ matrix.target }} \ | ||
--err \ | ||
--token '${{ secrets.BENCHER_API_TOKEN }}' \ | ||
--github-actions '${{ secrets.GITHUB_TOKEN }}' \ | ||
--ci-only-on-alert \ | ||
--file results.json \ | ||
"hyperfine --show-output --runs 1 --export-json results.json 'just $PLATFORM_ARGS && just build-platform-target ${{ matrix.platform }} ${{ matrix.target }} ${{ matrix.precision }}'" | ||
- name: Upload Artifacts | ||
uses: actions/upload-artifact@v4 | ||
with: | ||
name: build-${{ matrix.platform }}-${{ matrix.target }}-${{ matrix.precision }} | ||
path: godot/bin/* | ||
- name: Upload TPZ File | ||
uses: actions/upload-artifact@v4 | ||
with: | ||
name: Godot-${{ matrix.platform }}-${{ matrix.target }}-${{ matrix.precision }}.tpz | ||
path: tpz | ||
- name: Upload Godot Editor Files | ||
uses: actions/upload-artifact@v4 | ||
with: | ||
name: Godot-${{ matrix.platform }}-${{ matrix.target }}-${{ matrix.precision }} | ||
path: editor | ||
merge: | ||
runs-on: ubuntu-latest | ||
needs: ["build", "build-native"] | ||
Check failure on line 129 in .github/workflows/build.yaml GitHub Actions / Build Platform TargetInvalid workflow file
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||
steps: | ||
- name: Merge Artifacts | ||
uses: actions/upload-artifact/merge@v4 | ||
with: | ||
name: v-sekai-world | ||
delete-merged: true | ||
release: | ||
runs-on: ubuntu-latest | ||
needs: merge | ||
if: github.event_name == 'push' && github.ref == 'refs/heads/main' | ||
steps: | ||
- name: Create Release | ||
id: create_release | ||
uses: actions/create-release@v1 | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | ||
with: | ||
tag_name: latest.v-sekai-editor-${{ github.run_number }} | ||
release_name: Latest Release of V-Sekai Godot Engine Editor | ||
draft: false | ||
prerelease: true | ||
- name: Download Artifacts | ||
uses: actions/download-artifact@v4 | ||
with: | ||
path: v-sekai-world | ||
name: v-sekai-world | ||
- name: Zip Artifacts | ||
run: | | ||
tree | ||
zip -r v-sekai-world.zip v-sekai-world | ||
- name: Upload Release Asset | ||
uses: actions/upload-release-asset@v1 | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | ||
with: | ||
upload_url: ${{ steps.create_release.outputs.upload_url }} | ||
asset_path: ./v-sekai-world.zip | ||
asset_name: v-sekai-world.zip | ||
asset_content_type: application/zip |