From b13103b9e40fadd0e72cb529acac464b93da20eb Mon Sep 17 00:00:00 2001 From: Paris DOUADY Date: Tue, 8 Aug 2023 11:54:22 +0200 Subject: [PATCH] fix wgpu_engine_demo --- wgpu_engine_demo/src/main.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/wgpu_engine_demo/src/main.rs b/wgpu_engine_demo/src/main.rs index 4a11059d..f2fbdbd7 100644 --- a/wgpu_engine_demo/src/main.rs +++ b/wgpu_engine_demo/src/main.rs @@ -22,7 +22,7 @@ impl State { let mut meshes = vec![]; if let Ok(m) = load_mesh(gfx, "DamagedHelmet.glb") { - let mut i = InstancedMeshBuilder::new(m); + let mut i = InstancedMeshBuilder::::new(m); i.instances.push(MeshInstance { pos: vec3(50.0, 00.0, 0.0), dir: Vec3::X, @@ -48,7 +48,7 @@ impl State { None, &gfx.palette(), )); - let mut i = InstancedMeshBuilder::new(c); + let mut i = InstancedMeshBuilder::::new(c); i.instances.push(MeshInstance { pos: 2.3 * vec3(x as f32, 0.0, z as f32), dir: Vec3::X,