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Maybe a collection of subshaders in a Blurs.Shader and a BlurShader script that can pick between them?
Would this be to attach to the camera? or to blur specific objects?
Glass, Gaussian, Radial, ... Blur Shaders.
We can add complete blur shaders for using in UI and in game objects.
You can find pre-made blur shaders on unity assetstore, but we needed a free and complete blur shader that everyone can use.
Any more suggestions are welcome.
Thanks.
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