Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Updating Unity 2021.3 -> 2022.3 getting "failed to emit precompiled header for bridging header" #101

Open
Greken80 opened this issue Feb 29, 2024 · 0 comments

Comments

@Greken80
Copy link

When building my project with Unity 2022.3.20 i see these changes in UnityFramework.h
image (31)

If i revert the changes made in UnityFramework.h then everything works and able to build the project and run it. But i dont think this is correct.
How can i solve the "failed to emit precompiled header for bridging header" without reverting the UnityFramework changes that the update to Unity 2022.3 causes?.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant