You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When building my project with Unity 2022.3.20 i see these changes in UnityFramework.h
If i revert the changes made in UnityFramework.h then everything works and able to build the project and run it. But i dont think this is correct.
How can i solve the "failed to emit precompiled header for bridging header" without reverting the UnityFramework changes that the update to Unity 2022.3 causes?.
The text was updated successfully, but these errors were encountered:
When building my project with Unity 2022.3.20 i see these changes in UnityFramework.h
If i revert the changes made in UnityFramework.h then everything works and able to build the project and run it. But i dont think this is correct.
How can i solve the "failed to emit precompiled header for bridging header" without reverting the UnityFramework changes that the update to Unity 2022.3 causes?.
The text was updated successfully, but these errors were encountered: