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Draft release notes for 2024.10.0 #912

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barbeque-squared opened this issue Oct 12, 2024 · 5 comments
Open

Draft release notes for 2024.10.0 #912

barbeque-squared opened this issue Oct 12, 2024 · 5 comments

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@barbeque-squared
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barbeque-squared commented Oct 12, 2024

Draft notes are below the horizontal line. Other remarks:

  • I've removed the upcoming breaking change about 8/12 players since it never worked anyway. It also appears to be impossible to change IMaxPlayerCount without completely breaking USDX, so expect a PR that just removes them from the menu options soon.
  • Intended to be released on Sun Oct 13
  • Note to self: change publish time on the website PR

📈 Enhancements

🪲 Bug Fixes

Other Changes

@s09bQ5
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s09bQ5 commented Oct 12, 2024

Does 6 player mode work reliably? There is a screenshot on our website showing that mode that is also used on Flathub.

@basisbit
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basisbit commented Oct 12, 2024

6 players mode has worked well since before the project migrated from Sourceforge to GitHub. It is the most common usage mode at any of the bigger events I attend. You better not break that 😝

@barbeque-squared
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I didn't say anything about 6 lol. 6 works fine in both single and multi screen. It's 8 and 12 that don't work. But the correct way would not only remove 8 and 12 from the player options, it should also change IMaxPlayerCount, but doing so leads to very unrelated errors, and also the game becoming Portuguese or something. I just haven't figured out what else (aside from lua functions) is abusing it.

But this is getting very offtopic for a release ticket, once I have some time I'll create a proper ticket.

@barbeque-squared
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hmmm that's an issue:
https://github.com/UltraStar-Deluxe/USDX/actions/runs/11298115383/job/31460549445
Mac doesn't appear to want to build, it probably has something to do with FFmpeg 7. Unfortunately I don't have anything Mac so aside from yolo'ing whatever number it's complaining about to some super high number, I can't fix this.

I guess release is blocked until this is fixed.

@s09bQ5
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s09bQ5 commented Oct 13, 2024

Should be fixed by #914

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