diff --git a/src/GameSoundManager.cpp b/src/GameSoundManager.cpp index 49b0943c50..3a172b1c6d 100644 --- a/src/GameSoundManager.cpp +++ b/src/GameSoundManager.cpp @@ -806,6 +806,7 @@ class LunaGameSoundManager : public Luna pRet->Set(fVol); SOUNDMAN->SetMixVolume(); p->DimMusic(FArg(1), 0.01f); // lazy hack to update volume without changing songs - mina + return 0; } static int PlayOnce(T* p, lua_State* L) {