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Description
Upon running the line _pubSub.Connect(); unity just hangs and I have to kill the editor. Running 2023.2.4f1 with HDRP pipeline.
Is there anything I need to add/do?
Code is same as the sample, but ill post anyway
private void Start()
{
// Create new instance of PubSub Client
_pubSub = new PubSub();
// Subscribe to Events
_pubSub.OnWhisper += OnWhisper;
_pubSub.OnPubSubServiceConnected += OnPubSubServiceConnected;
// Connect - hangs when running this
_pubSub.Connect();
}
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