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I've implemented a prototype of geodesic buffer here: https://github.com/aparshin/turf-buffer/tree/geodesic
There is a Leaflet page for debug added there, but it requires to browserify sources (browserify index.js --standalone buffer > bundle.js).
The algorithm is simple: manually construct geodesic buffers for each line segment (taken from artisinal branch) and then union them using JSTS (CascadedPolygonUnion can be used to speedup things a little).
There are couple issues with this implementation:
More accurate segment buffer should be constructed for long segments (in fact, it is more theoretical issue then real use case)
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