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Currently, converting a rust type to a built-in includes manual checks against certain hardcoded, “well-known” built-ins.1 The number of these built-ins is predicted to rise,2 and special casing all of them seems both unclean and error-prone.
Handle grafting in the corresponding Library implementations where necessary. See also #51.
Currently, converting a rust type to a built-in includes manual checks against certain hardcoded, “well-known” built-ins.1 The number of these built-ins is predicted to rise,2 and special casing all of them seems both unclean and error-prone.
Handle grafting in the corresponding
Library
implementations where necessary. See also #51.Footnotes
namely
Vec
andBox
↩add a
Result
type #49, add anOption
type #53 ↩The text was updated successfully, but these errors were encountered: