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Update NRILoader.cs
Change comment to reflect new code.
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CaballaRE/NRILoader.cs

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@@ -472,7 +472,7 @@ public bool ProcessAnimations(BinaryReader b)
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// Read animation offsets
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List<int> offsets = new List<int>();
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if (animationCount >= 1) // Address list only present if more than 1 animation
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if (animationCount >= 1) // Address list only present if 1+ animations exist
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{
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int offsetsSize = animationCount * 4;
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for (int i = 0; i < animationCount; i++)

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