Obsidian is a WAD file editor for League of Legends
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Opens an explorer window from which you can open a WAD file of any version.
Opens an explorer window from which you can select where to save your WAD file.
Opens an explorer window from which you can select multiple hashtable files to import. (see Hashtable)
Opens an explorer window from which you can select where to save all of the currently loaded strings as a hashtable. (see Hashtable)
Opens an explorer window from which you can select where to export all of the currently displayed entries (can be used in combination with the Filter).
Opens an explorer window from which you can select where to export all of the currently selected entries
Creates an empty WAD file
Creates a WAD file from the selected directory. This should be used when packing a WAD file for a mod with multiple edited files. Obsidian will correctly import all unhashed names inside of the directory you're creating the WAD from. It will also ignore it's helper file "OBSIDIAN_PACKED_MAPPING" which includes data for packed BIN files.
Removes all of the currently selected entries.
Opens a window where you can select the file which you want to import and also write it's path in the WAD file (make sure to replace all \ slashes with /). You can also decide whether the file should be compressed;
Opens a window where you can write the path for this WAD entry and also which file it redirects to. When other files such as BIN refer to this WAD entry path League will load the File Redirection. This was used while transfering from the RADS system to the new WAD system. It's unsure whether this would still work.
Opens an explorer window from which you can select a folder to import. Obsidian will import files from all subdirectories.
Opens an explorer window from which you can select a file whose data will replace the currently selected entry's data.
Can be used to filter the displayed entries.
This is a file which you can use to import your custom hashtables into Obsidian, or also export them.
Pretty self explanatory, but this file contains file names for some unhashed BIN files in your extraction directory. This is because sometimes those files are so long that they go over the Windows file character limit which means they can't be saved. This file can be deleted because Obsidian doesn't need it, it's there just for the user. It is also ignored by the Create From Directory function.