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This may be a side-effect of blending. It looks like the khopesh tile uses brown instead of the usual black and white for it's tile (bottom image is from the game Textures folder)
I did confirm that QBE is properly inheriting the 'w' detail color, so if something is amiss, it would be in the tile Image generation method itself, which I don't have a good understanding of.
The ceremonial vibrokhopesh is rendering with a purple handle, but the inherited detail colour is 'w'.
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