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Issue #19: Feature Request: showModulesWithMissing[...] #20
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Standard Account Test
{
"fulfilledAnyCanBeUpgraded" : false,
"questPriority" : 4,
"hideoutPriority" : 3,
"wishlistPriority" : 2,
"barterPriority" : 0,
"craftPriority" : 1,
"showFutureModulesLevels" : false,
"showModulesMissingArea" : false,
"showModulesMissingTraderLoyalty": false,
"showBarter" : false,
"showCraft" : false,
"showFutureCraft" : false,
"needMoreColor" : [ 1,0.37255,0.37255 ],
"fulfilledColor" : [ 0.30588,1,0.27843 ],
"wishlistColor" : [ 0,0,1 ],
"barterColor" : [ 1,0,1 ],
"craftColor" : [ 0,1,1 ],
"includeFutureQuests" : false
} Expect all starter upgrades (vents, security, lavatory, heating, medstation, illumination) to appear on money, except stash as it requires vents lvl 1. |
Should be simple to add the same with other requirements in future if you want to remove items for modules locked by skills but I consider it out of scope for this feature for now. Another side note is that turning them on and being blocked by area or loyalty level will prevent later module level items from being highlighted as well, similar to how the |
After consideration of other people, will change the defaults to true, so if people copy in an old config without the two new settings in it, it will work as before. I assume they will be defaulted to true in the config that will be shipped with the dist .zip file as well, that way it is opt in. |
…yalty, showModulesWithMissingArea
showModulesWithMissingTraderLoyalty
to config.ERequirementType.TraderUnlock
andERequirementType.TraderLoyalty
fulfillment whenfalse
.showModulesWithMissingArea
to config.ERequirementType.Area
fulfillment whenfalse
.Closes #19