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Weird game display in Sonoma builds #43
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After browsing the Apple Developer forums, the problem seems to be either that NSView clipToBounds is set to NO by default in Sonoma, or an AppKit bug. See: https://developer.apple.com/forums/thread/738042 EDIT: Indeed, adding
to |
Nice find. |
angstsmurf
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Oct 20, 2023
macOS Sonoma no longer sets the clipsToBounds property on NSView to true by default, which causes display glitches. See: TobyLobster/Inform#43
I created a pull request upstream: MaddTheSane/CocoaGlk#1 EDIT: And it was merged. |
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In a build made from the current source (0774cc0) on macOS Sonoma (14.0), Counterfeit Monkey looks very strange after resizing the window:
Even stranger, the display looks correct in the Xcode "Debug View Hierarchy" view:
This is in Xcode 15.0 on an M1 MacBook Air.
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