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thread_utils.hpp
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#pragma once
#include <thread>
#include <vector>
#include "base/macros.hpp"
namespace base
{
namespace threads
{
template <typename Thread = std::thread, typename ThreadContainer = std::vector<Thread>>
class ThreadsJoiner
{
public:
explicit ThreadsJoiner(ThreadContainer & threads) : m_threads(threads) {}
void Join()
{
for (auto & thread : m_threads)
{
if (thread.joinable())
thread.join();
}
}
~ThreadsJoiner()
{
Join();
}
private:
ThreadContainer & m_threads;
};
// This class can be used in thread pools to store std::packaged_task<> objects.
// std::packaged_task<> isn’t copyable so we have to use std::move().
// This idea is borrowed from the book C++ Concurrency in action by Anthony Williams (Chapter 9).
class FunctionWrapper
{
public:
template <typename F>
FunctionWrapper(F && func) : m_impl(new ImplType<F>(std::move(func))) {}
FunctionWrapper() = default;
FunctionWrapper(FunctionWrapper && other) : m_impl(std::move(other.m_impl)) {}
FunctionWrapper & operator=(FunctionWrapper && other)
{
m_impl = std::move(other.m_impl);
return *this;
}
void operator()() { m_impl->Call(); }
private:
struct ImplBase
{
virtual ~ImplBase() = default;
virtual void Call() = 0;
};
template <typename F>
struct ImplType : ImplBase
{
ImplType(F && func) : m_func(std::move(func)) {}
void Call() override { m_func(); }
F m_func;
};
std::unique_ptr<ImplBase> m_impl;
DISALLOW_COPY(FunctionWrapper);
};
} // namespace threads
} // namespace base