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Houshold NPC autonomy is not ideal #24
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@SimKrazy For further investigation it might be good to know the differences in autonomy between home lots, vacation lots, public lots and home lots owned by someone other than the active household. |
After more testing I think I may have found some bugs. Here is some good news. If needs are decent NPCs will travel with you to any lot type and stay until needs drop to low except toddlers. If need are in the red when traveling NPCs will show up then immediately leave. They act like any other NPC when away from active lot from what I can tell. All NPCs will take care of their needs before they die, even the toddler will take care of their self before they get taken away on home lot. I played with every age group, no other mods, and the mermaid occult type this time. Will test the other occult types soon. This is from a few days of testing. |
Sorry, I just realized you closed the post. I hope the info. helps either way. If you still need a tester let me know and I will do what I can when I can. |
Okay I will continue to update you on my findings. |
I've done a little more testing and haven't found anything new. I still haven't fully test all the occult types yet though. |
The autonomy of household NPCs is not ideal. There seems to be quite a difference between NPCs on home lots compared to NPCs on vacation lots. This might be happening by design as maxis probably did not intend NPCs on home lots to behave like normal household members. Further investigation is needed though.
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