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Releases: ThomasTheSpaceFox/Desutezeoid

Desutezeoid v1.2.0

19 Feb 01:24
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-new "ortrig" fork. similar to "batchtrig", but is triggered by any match.
-added a few more examples.
-fix bug in event handler.

Desutezeoid v1.1.3

18 Feb 19:55
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-global keyid forks and global core objects can be defined in appropriate sections of the engine config file.
-new text core object for large bodies of text.
-new box core object for easier highlighting and "hidden" clickable objects.
-you can now disable the constant printing of keyid changes in the console via an engine config setting.
-other tweaks.

Desutezeoid v1.1.2

12 Feb 06:21
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Animations and other keyid-driven sequences are now possible thanks to the new optional "post" keyid attribute in the "timeout" forks.

engine config file now has a section to add any keyids that should be added on engine startup.

keyid-triggered page changes are now possible thanks to the new "pagejump" fork.

Desutezeoid v1.1.0

11 Feb 04:14
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Desutezeoid is a pygame-powered point and click engine written in python, and features object-oriented scripting, graphics, sound, background music support, text labels and images, and a object oriented, XML-based, page system.