Releases: Thealexbarney/VGAudio
Releases · Thealexbarney/VGAudio
v0.2.1
Make output match Nintendo's DSP-ADPCM v2.3 encoder's non-SIMD implementation.
The SIMD implementation varies ever-so-slightly from the non-SIMD implementation. We're talking thousandths of a percent difference when doing a byte-by-byte comparison.
Later versions of Nintendo's encoder change the output a bit, so this C# version will stick with v2.3.
v0.2.0
Add support for creating BRSTM files.
Add support for reading DSP and BRSTM files. This allows for conversion between different Nintendo ADPCM formats
v0.1.3
Make UWP app UI more small-screen friendly.
Display statistics from encoding.
v0.1.2
Initial Code commit