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ExampleAI.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ExampleAI", "ExampleAI\ExampleAI.vcxproj", "{98D30D73-E6A1-43A8-8509-B78134E9118D}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "SC2API", "SC2API", "{F14B5842-4E41-441A-8841-EAA3D70FFA18}"
ProjectSection(SolutionItems) = preProject
SC2API\include\Cheats.h = SC2API\include\Cheats.h
SC2API\include\Creator.h = SC2API\include\Creator.h
SC2API\include\HandleId.h = SC2API\include\HandleId.h
SC2API\include\SC2API.h = SC2API\include\SC2API.h
SC2API\include\SC2APICommand.h = SC2API\include\SC2APICommand.h
SC2API\include\SC2APIGame.h = SC2API\include\SC2APIGame.h
SC2API\include\SC2APIGameData.h = SC2API\include\SC2APIGameData.h
SC2API\include\SC2APIOrder.h = SC2API\include\SC2APIOrder.h
SC2API\include\SC2APIPlayer.h = SC2API\include\SC2APIPlayer.h
SC2API\include\SC2APIPoint.h = SC2API\include\SC2APIPoint.h
SC2API\include\SC2APIUnit.h = SC2API\include\SC2APIUnit.h
SC2API\include\SC2APIUnitFilterFlag.dependency.h = SC2API\include\SC2APIUnitFilterFlag.dependency.h
SC2API\include\SC2APIUnitFilterFlag.h = SC2API\include\SC2APIUnitFilterFlag.h
SC2API\include\SC2APIUnitGroup.h = SC2API\include\SC2APIUnitGroup.h
SC2API\include\SC2APIUnitTestSystem.h = SC2API\include\SC2APIUnitTestSystem.h
SC2API\include\Utils.h = SC2API\include\Utils.h
EndProjectSection
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Shared", "Shared", "{B9248B06-A68B-452C-9307-6F662998A07D}"
ProjectSection(SolutionItems) = preProject
Shared\Flag.h = Shared\Flag.h
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{98D30D73-E6A1-43A8-8509-B78134E9118D}.Debug|x86.ActiveCfg = Debug|Win32
{98D30D73-E6A1-43A8-8509-B78134E9118D}.Debug|x86.Build.0 = Debug|Win32
{98D30D73-E6A1-43A8-8509-B78134E9118D}.Release|x86.ActiveCfg = Release|Win32
{98D30D73-E6A1-43A8-8509-B78134E9118D}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal