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makeftnsf.pyproj
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makeftnsf.pyproj
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>3b196537-c17a-43e5-98c4-bfd3caca5a0a</ProjectGuid>
<ProjectHome>
</ProjectHome>
<StartupFile>makeftnsf.py</StartupFile>
<SearchPath>
</SearchPath>
<WorkingDirectory>.</WorkingDirectory>
<OutputPath>.</OutputPath>
<Name>makeftnsf</Name>
<RootNamespace>makec2nsf</RootNamespace>
<LaunchProvider>Standard Python launcher</LaunchProvider>
<CommandLineArguments>"H:\Emulation\MegaMan2Randomizer2-mm2ft\MM2RandoLib\Resources\FtSoundTrackConfiguration.xml" "MM2R Ft Soundtrack"</CommandLineArguments>
<EnableNativeCodeDebugging>False</EnableNativeCodeDebugging>
<Environment>MM2R="H:\Emulation\MegaMan2Randomizer2-mm2ft\MM2RandoLib\Resources"
NEW="makeftmeta\new.xml"
MM2R2="H:\Emulation\MegaMan2Randomizer2-mm2ft\MM2RandoLib\Resources\FtSoundTrackConfiguration.xml"</Environment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<DebugSymbols>true</DebugSymbols>
<EnableUnmanagedDebugging>false</EnableUnmanagedDebugging>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<DebugSymbols>true</DebugSymbols>
<EnableUnmanagedDebugging>false</EnableUnmanagedDebugging>
</PropertyGroup>
<ItemGroup>
<Compile Include="common.py" />
<Compile Include="famitrackerbinary.py" />
<Compile Include="makeftnsf.py" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\Python Tools\Microsoft.PythonTools.targets" />
<!-- Uncomment the CoreCompile target to enable the Build command in
Visual Studio and specify your pre- and post-build commands in
the BeforeBuild and AfterBuild targets below. -->
<!--<Target Name="CoreCompile" />-->
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
</Project>