This repository has been archived by the owner on Nov 3, 2024. It is now read-only.
Releases: TheLeerName/mania-converter
Releases · TheLeerName/mania-converter
Mania Converter 1.3.2 - new option IgnoreNote
main change
- New line in options
IgnoreNote
: for list a ignored notetypes split on comma (for example, you want convert chart/map without damage notes)
other changes
- Removed kinds of engines sync, now it syncs by default
- Fixed issue with bugged sides in osu convert
- Fully rewritten a log system
mc options v3
, app will be convert options from v1 or v2 to v3
Mania Converter 1.3.1 - fix of side
main change
- Fix of option "Side"
- Fix of song name in to osu!mania convert
Mania Converter 1.3 - JavaScript Update and options v2
- Fully rewritten to JavaScript Language (no more annoying window and
lime.ndll
, and less file size) - Options v2: now options written in a more understandable format than
.json
, like in.osu
files hehe - If you have old
options.json
, converter take them there and type them inoptions.ini
! - Converting FNF to osu!mania 1-10 key to 1-10 key
- Checkout new CMD arguments
Mania Converter 1.2.2 - convert to osu!mania and many more fixes
main changes
- Converting from FNF to osu!mania (use
converter_mode
2) - Converting osu!mania N key to N key (use
converter_mode
3) - Rewritten many code
- Many more cmd arguments (check readme)
options.json changes
- new line
file_paths
, redesign offrom_file
andto_file
- new line
fnf_sync
, redesign ofextra_keys_sync
andleather_sync
- new line
key_default
, redesign offrom_key_default
andto_key_default
- new line
converter_mode
for switch in converter modes, 0 = FNF (converting from N key to N key), 1 = osu!mania to FNF, 2 = FNF to osu!mania, 3 = osu!mania (converting from N key to N key). - new line
osu_side
for switch in FNF sides, 0 = player1 (BF) and player2 (Opponent), 1 = player1 (BF), 2 = player2 (Opponent). Uses only in converter mode 2 fnf_values
for FNF default values in chart/map. (see this)osu_values
for osu!mania default values. (see this)
Mania Converter 1.2.1 - support of windows cmd
changes
- Support of command-line arguments (check tutorial in README.md)
- Recode "all" functions
- Converting from osu!mania now working with not only 4k, example: You can convert from osu!mania 4k to FNF 7k with one opened exe
- Rewrite some debug logs
CONVERTING FROM FNF TO OSU MANIA SOON (maybe wait a week)
Mania Converter 1.2 - support of osu maps
changes
- You can convert map from osu!mania to FNF now, just set true in line
osu_convert
inoptions.json
- Very much options of osu default in
options.json
- Algorithm of placing notes now in own folder
algorithms
Mania Converter 1.1.3
changes
- Fixed converting from 7k to 8k
RESET YOUR ALGORITHM AFTER UPDATE (just delete options.json)
Mania Converter 1.1.2 - hotfix of algorithm
changes
- Fixed converting from 4k to 8k
RESET YOUR ALGORITHM AFTER UPDATE (just delete options.json)
Mania Converter 1.1.1
options changes
- New line
leather_sync
, for sync with Leather128's Leather Engine. It working as mania itskeyCount
andplayerKeyCount
. For now charts/maps with different numbers of keys not supported. If its true,extra_keys_sync
is disabled. Requested by Fazzy Games on GameBanana mod page.
Mania Converter 1.1
you can name it hotfix i think
changes in options file
- Sync with tposejank's Extra Keys Mod (name:
extra_keys_sync
) - New line
from_key_default
, for default number of keys, if in chart/mapmania
line is not exist. - New line
to_key_default
, for default number of keys, if you type value into_key
less than 1 or more than length of array in algorithm. (yeah, you can do algorithm on 18 keys lol)
other changes
- New traces and warns in log file
- Fix of "upperkeying" convertation
- Fix crash with event note