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This repository has been archived by the owner on Nov 3, 2024. It is now read-only.

Releases: TheLeerName/mania-converter

Mania Converter 1.3.2 - new option IgnoreNote

02 Mar 18:27
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main change

  • New line in options IgnoreNote: for list a ignored notetypes split on comma (for example, you want convert chart/map without damage notes)

other changes

  • Removed kinds of engines sync, now it syncs by default
  • Fixed issue with bugged sides in osu convert
  • Fully rewritten a log system
  • mc options v3, app will be convert options from v1 or v2 to v3

Mania Converter 1.3.1 - fix of side

25 Feb 18:31
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main change

  • Fix of option "Side"
  • Fix of song name in to osu!mania convert

Mania Converter 1.3 - JavaScript Update and options v2

18 Feb 23:43
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  • Fully rewritten to JavaScript Language (no more annoying window and lime.ndll, and less file size)
  • Options v2: now options written in a more understandable format than .json, like in .osu files hehe
  • If you have old options.json, converter take them there and type them in options.ini!
  • Converting FNF to osu!mania 1-10 key to 1-10 key
  • Checkout new CMD arguments

Mania Converter 1.2.2 - convert to osu!mania and many more fixes

07 Feb 13:51
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main changes

  • Converting from FNF to osu!mania (use converter_mode 2)
  • Converting osu!mania N key to N key (use converter_mode 3)
  • Rewritten many code
  • Many more cmd arguments (check readme)

options.json changes

  • new line file_paths, redesign of from_file and to_file
  • new line fnf_sync, redesign of extra_keys_sync and leather_sync
  • new line key_default, redesign of from_key_default and to_key_default
  • new line converter_mode for switch in converter modes, 0 = FNF (converting from N key to N key), 1 = osu!mania to FNF, 2 = FNF to osu!mania, 3 = osu!mania (converting from N key to N key).
  • new line osu_side for switch in FNF sides, 0 = player1 (BF) and player2 (Opponent), 1 = player1 (BF), 2 = player2 (Opponent). Uses only in converter mode 2
  • fnf_values for FNF default values in chart/map. (see this)
  • osu_values for osu!mania default values. (see this)

Mania Converter 1.2.1 - support of windows cmd

26 Jan 12:21
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changes

  • Support of command-line arguments (check tutorial in README.md)
  • Recode "all" functions
  • Converting from osu!mania now working with not only 4k, example: You can convert from osu!mania 4k to FNF 7k with one opened exe
  • Rewrite some debug logs

CONVERTING FROM FNF TO OSU MANIA SOON (maybe wait a week)

Mania Converter 1.2 - support of osu maps

20 Jan 15:08
1b146b0
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changes

  • You can convert map from osu!mania to FNF now, just set true in line osu_convert in options.json
  • Very much options of osu default in options.json
  • Algorithm of placing notes now in own folder algorithms

Mania Converter 1.1.3

15 Jan 19:47
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changes

  • Fixed converting from 7k to 8k

RESET YOUR ALGORITHM AFTER UPDATE (just delete options.json)

Mania Converter 1.1.2 - hotfix of algorithm

09 Jan 12:51
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changes

  • Fixed converting from 4k to 8k

RESET YOUR ALGORITHM AFTER UPDATE (just delete options.json)

Mania Converter 1.1.1

08 Jan 17:40
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options changes

  • New line leather_sync, for sync with Leather128's Leather Engine. It working as mania its keyCount and playerKeyCount. For now charts/maps with different numbers of keys not supported. If its true, extra_keys_sync is disabled. Requested by Fazzy Games on GameBanana mod page.

Mania Converter 1.1

05 Jan 19:03
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you can name it hotfix i think

changes in options file

  • Sync with tposejank's Extra Keys Mod (name: extra_keys_sync)
  • New line from_key_default, for default number of keys, if in chart/map mania line is not exist.
  • New line to_key_default, for default number of keys, if you type value in to_key less than 1 or more than length of array in algorithm. (yeah, you can do algorithm on 18 keys lol)

other changes

  • New traces and warns in log file
  • Fix of "upperkeying" convertation
  • Fix crash with event note