-
Notifications
You must be signed in to change notification settings - Fork 1
/
changelog.txt
1186 lines (1076 loc) · 58.2 KB
/
changelog.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
Released V1.5.6[PERFORMANCE & STUFF]
*Did someone say improved difficulty*
Removed Mods
- Collective
- Forgelin
- LibrarianLib
- RandomPatches
- Realistic Item Drops
Added Mods
- CreativeCore
- Item Physic Full
- LibrarianLib-Continuous
Updated Mods
- Carbon Config
- Chunk-Pregenerator
- Corail Tombstone
- Dimension Hopper Tweaks
- Dimensional Doors
- Forgelin Continuous
- JAOPCA
- Multiblocked
- PackagedAuto
- PackagedAvaritia
- PackagedExCrafting
- Roughly Enough IDs
- Universal Tweaks
- VintageFix
General Changes
- Removed all of the memory leaks
- Massively decreased the memory footprint
- Dimensional doors should no longer cause desync issues
- Fixed item entities having a chance to be deleted when combining
- Vanilla overworld spawn chunks will no longer always be loaded
- Changed the enderpearl-on-bedrock teleportation so that going both to and from the nether via the overworld requires a right click but is restricted by dimension
- Fixed enderpearl-on-bedrock teleportation consuming 2 pearls
- Withers can now be spawned with non-air blocks in the bottom corners of the soul sand structure
- Fixed a crash when loading a world multiple times in the same session
- Fixed a crash blaming incurable potions that sometimes happened for slower PCs
- Fixed the unexpected file name LEDM+V.2.4.0+Part+One.jar causing a crash
- Unstable ingots will no longer try ticking in binnies core compartments and crash the game
- Fixed a crash when rendering certain pages of the Silent Gems manual
- Fixed a crash when the industrial foregoing guide tries to render empty recipes
- Fixed a crash when putting 2 redstone torches in the same block space
- Removed the Twilight Forest logbook due to multiple crashes
- Lightning no longer destroys items by default
- Crazy mob essence drops are now hardcoded and no longer require a player kill
- Removed the waystone scroll from the inventory
- Dimensional doors and waystones now properly reject players that do not have the required stage for the target dimension
- The betweenlands now rejects doors and waystones
- Reduced the cost of using interdimensional waystones to 50 levels
- Fixed the questlines not being ordered correctly & some misc typos
- Increased the efficiency and damage of bedrock tools by 250 as well as the damage of the bedrock sword by 1000
- Mined blocks will now attempt to go directly in the inventory of the player who mined them
- Fixed the mostly unreadable Infinity & Bedrock mining level names
- Fixed the spawn rates of AoA mobs being 30% of what they should have been
- Loosened the gamestage checks on mob spawns so that any player in the dimension can have the required stage rather than all players
- Fixed enchantments for blight equipment always being the same until the server is restarted
- Disabled the choke trait for infernal mobs
- Added a JEI description page for Wood Piles explaining how to building and use a Charcoal Pile
- Added an additional Rift Blade tooltip
- Black paper now requires an Engineer Worktable
- Realmstones can now be converted back into blank realmstones
- Ender Crates no longer require Calculator progression to craft
- Replaced all end of chapter quest rewards with more interesting and relevant options
- Replaced rewards for some challenge and/or dead end quests
- Added some alternative recipes for tier 1-7 solar panels
Difficulty Changes
- Added recipes for enchanted and cursed hearts
- Difficulty is now capped based on the multiplier gain where the maximum difficulty is multiplier*50
- Enchanted hearts are now capped on how much difficulty they can remove where the minimum difficulty is multiplier*25
- Enchanted and cursed hearts now have a 2 second cooldown
Music Changes
- Added 3 huge cavern songs (2 new songs)
- Added 2 caveland songs (1 new song)
- Added 3 aqua cavern songs (2 new songs)
- Added a new skyland song
- Ender Dragon & Chaos Guardian music may be slightly less accurate as a result of patching a massive performance issue with boss music
- Increased the delay for low hp music to 5 seconds so it activates less often while changing dimensions
Skill Changes
- Fixed animated trait icons not rendering properly
- Removed the Hill Walker agility trait since it did not work in most cases
- Added an UNSTOPPABLE agility trait that can ignore environmental inconveniences
- Added a Swimming Lessons agility trait that increases swimming speed and decreases water resistance
- Added a Difficult Gamble void trait that adds potential value to high difficulty levels
- Added a Block For Block building trait for blocking infernal mob effects
- Added a Really Thick Skin defense trait for blocking/reducing certain (mostly environmental) damage types
- Added an Arbitrary Upgrade mining trait which despite what it says is not a troll
Released V1.5.5[PERFORMANCE & SOFTLOCKS]
*Back at it?*
Removed Mods
- Binnie's Mods
Added Mods
- Binnie's Mods Patched
- Carbon Config
- File Director
- RLMixins
Updated Mods
- AE Unofficial Extended Life
- Alfheim Lighting Engine
- Aqua Acrobatics
- Better Questing Unofficial
- Chunk-Pregenerator
- ConfigAnytime
- Controlling
- Corail Tombstone
- Crafttweaker
- DimensionalDoors
- Dropt
- ExtraPlanets
- FermiumASM
- FermiumBooter
- Forgelin-Continuous
- Had Enough Items
- HammerLib
- Inventory Bogo Sorter
- JAOPCA
- JourneyMap
- LootTweaker
- Mekanism Community Edition
- Mekanism Community Edition: GENERATORS
- Mekanism Community Edition: TOOLS
- ModularUI
- OpenComputers
- PackagedAuto
- PackagedAvaritia
- PackagedExCrafting
- Red Core
- Roughly Enough IDs
- Sledgehammer
- Spark Unforged
- Universal Tweaks
- VintageFix
- ZenRecipeReloading
- Zen Utils
General Changes
- Enabled various tweaks from RLMixins related to performance enhancements & memory leaks
- Fixed the 1024k ME Fluid Storage Component & 128^3 Spatial Component recipes
- Fixed the Coolmar Spider being required for the Dreadful Peat Mummy quest
- Questlines below the storyline are now listed alphabetically
- Fixed the Ganymede Stargate Addresser
- Fixed the Ender Crate requiring a vanilla Ender Chest
Released V1.5.4[CLEANUP & BUGFIXES]
*...*
Removed Mods
- JAOPCA Singularities
Updated Mods
- Better Questing Unofficial
- Chunk-Pregenerator
- Dimension Hopper Tweaks
- FermiumASM
- Greenery
- HammerLib
- Inventory Bogo Sorter
- JAOPCA
- PackagedAuto
- PackagedAvaritia
- PackagedExCrafting
- Zen Utils
General Changes
- Fixed the Tier 3 Rocket schematic not having a duplication recipe
- Reworked some global script functionality for better handling of mass removals/additions
- Due to input conflicts, The Factory now requires LE for instead of FE for all splitting recipes
- Extreme reactors now produce 25x more power and use up fuel twice as fast
- Adjusted the scaling of high tier solar panels to make it more consistent and encourage other forms of power generation
- Increased the base damage of the end diamond sword
- Removed the atomic multiplier
- Decreased the RF storage, generation rate, and transfer rate of the conductor mast and calculator locator
- Fixed the 1024k ME Storage and ME Fluid Storage Component recipes
- Fixed the Animal Grower recipe conflicting with the Animal Feeder
- Removed Scatterglass Walls
- The Worktable from Forestry will now inherit the stages of the player that placed it
- Genetic waste can now be duplicated
- Readded an old overworld nighttime song
- Improved upon holystone furnaces
- Added oredicts for grass, ferns, and bushes
- The standard travellers backpack recipe now uses oredicted ingredients
- Concussion Creepers will no longer spawn
- Fixed some other misc spawning issues
- Fixed a crash/freeze from using a fishing rod while the Lucky Fisherman trait is active
- Temporarily removed all unintentially implemented creative items
- Fixed multiple metatdata issues with multiblocked recipes that caused recipes like the infinity block to be missing
- Consolidated singularities and removed most of the currently unused ones
- Improved the Conglomerate Crystal recipe
- Fixed the Extraordinary Armor Core being uncraftable
- Disabled Caches since drawers exist
- Added a recipe for the Fusion Chamber
- The Ectoplasmic Generator now produces 100x more RF per ectoplasm
- Fixed some minor grammar & spelling issues in multiple quests
- Fixed more stupid quest gating
- Cleaned up a bunch more unused/redundant JEI entries & categories
- Basic worktables/workstations/workshops are now the only artisan tables capable of vanilla crafting table recipes
- Automatic Cargo Rocket schematics can now be crafted into Tier 3 Rocket schematics
- Removed all of the tinted glass varients from their respective oredicts
- Fixed the Heat Furnace requiring 2 furnace types that don't exist anymore
Released V1.5.3[BUGFIXES]
*The softlocks are inevitable*
Added Mods
- Spark Unforged
Updated Mods
- Dimension Hopper Tweaks
General Changes
- Removed the Handheld Crafting Table since the Crafting Table On A Stick already exists
- Fixed stargate addressers not working on dedicated servers
- Fixed the stargate addresser quests not being updated to match the new dimension specific NBT data
- Fixed the passive benefit for the reseach skill not applying to skill credit
- Added alternative methods of crafting scanner batteries and cactus greeen in the prologue
- Removed early creative flight
- Added an info quest regarding some important changes the pack makes
- Fixed the impressive, superior, and excellent tiers of armor requiring the the wrong cores
- All armor cores can now stack up to 4
- Enabled a few more sledgehammer tweaks
Released V1.5.2[PERFORMANCE & BUGFIXES]
*Here have your performance back*
Removed Mods
- OreStages
Added Mods
- FermiumASM
- FermiumBooter
Updated Mods
- AE2 Unofficial Extended Life
- Red Core
General Changes
- Dynamic view distance is now set to a maximum of 12 chunks and a minimum of 6 chunks with less frequent changes and a lower time threshold. This should fix most of the serverside lag issues
- Enabled vintage fix dynamic resources which should significantly improve memory usage and slightly decrease startup times
- Removed draconium and some vanilla ores from dimensions they were not supposed to spawn in.
- Some materials gated by dimensions or chapters previously hidden by ore stages now have stricted staging
- Fixed the giant obsidian recipe requiring the wrong level of compressed obsidian
- Added more challenge advancements
- Most challenge advancements will now be visible from the start
- Fixed the max health cap getting set back to 65536 instead of 32768
- Fixed AoA drops not getting staged
- Reenabled the Nature's Aura advancements so the guide book is usable
- Fixed some important recipes being missing such as for dreamwood twigs, livingwood twigs, mana tablets, basic components, ruby & topaz glowrose, and the tier 1 space suit
- Fixed Greenery nettles not giving i-frames
- Straightened out the space questlines and fixed some stupid quest gating
- Fixed the passive benefit for the research skill not getting applied correctly
- Fixed XP draining from the skill token still draining levels even after a level cap was reached
- Fixed a rare crash from the Ancient Stargate Visualizer category in JEI
- Tweaked a bunch of waystone related stuff
Released V1.5.1 [HOTFIX]
*Is this fix still hot?*
Added Mods
- The Betweenlands: Eternal Melodies
Updated Mods
- Dimension Hopper Tweaks
General Changes
- Fixed a broken entity patch causing a bunch of weird issues like tinker tools not being able to level up and mobs not dropping anything
- Fixed chest replacements getting run for chunks that were already generated
- Fixed a few speling issues
- Fixed the manaweave cloth recipe trying to use a worktable that doesnt exist
- Switched the staging method for AoA drops to include entities in addition to blocks
- Add a recipe for Giant Obsidian
Released V1.5.0 [BASICALLY EVERYTHING]
*I thought this was just a skill update?*
Added Mods
- Aqua Acrobatics
- EnderIO Zoo
- Extended Crafting: Nomifactory Edition
- Fluidlogged API
- Greenery
- Inventory Bogo Sorter
- Modular UI
- ZenRecipeReload
Removed Mods
- Armor Curve
- Broken Wings
- CensoredASM
- Clumps
- EnderZoo
- Extended Crafting
- Eyes in the Darkness
- Ido
- Inventory Tweaks
- Nothirium
- Particle Culling
- RenderLib
- WorldGen Block Replacer
Updated Mods
- AE2 Unofficial Extended Life
- Alfheim Lighting Engine
- ArmoryExpansion
- Aroma1997s Dimensional World
- ConfigAnytime
- CraftTweaker
- Dimension Hopper Tweaks
- EnchantingPlus
- Enchantment Descriptions
- Had Enough Items
- HammerLib
- Hunting Dimension
- Item Stages
- JAOPCA
- JourneyMap
- JourneyMapStages Continuation
- Just Enough Resources
- LootTableTweaker
- Mekanism Community Edition
- Mekanism Community Edition: GENERATORS
- Mekanism Community Edition: TOOLS
- MixinBooter
- Mob Stages
- MorePlanets
- Multiblocked
- Music Triggers
- PackagedAuto
- PackagedAvaritia
- PackagedExCrafting
- Red Core
- Roughly Enough IDs
- SledgeHammer
- Specified Spawning
- SteveKunG's Lib
- The Aurorian
- Universal Tweaks
- VintageFix
- Zen Utils
General Changes
- Decreased the frequency and severity of the memory leak(s) especially when travelling between dimensions often
- Decreased the stealeaf repair factor by 2x, removed the steeleaf block recipe, and made any already existing blocks repair at the same rate as normal steeleaf
- Changed the x/z range of the initial Twilight Forest telportation to (-20000,20000) instead of (0,100000)
- Health bars for entities will now only be shown when looking at the entity to decrease visual clutter
- Fixed in game GUI text getting darker when a health bar is visible and TOP info is not
- Disabled copper, osmium, salt, and tin ore generation from Mekanism Community Edition
- Fixed grass not spreading
- Enabled some additional tweaks from sledgehammer
- Fixed the dropt script not getting applied correctly allowed for things like diamonds to drop from dream dimension leaves and AoA stuff to drop before it was supposed to
- Ender Slimes now have localized names
- Fixed a few minor spelling mistakes in various places
- You can now shear colored wool to extract the dye out of it
- Removed the 1 dye to 8 colored wool recipe so dyes aren't so easily duplicated
- It is now possible to skip the naga by obtaining naga scales elsewhere
- The alpha yeti quest is now a retrieval quest for alpha yeti fur instead of a kill quest
- Kelp and seagrass will now generate in new chunks
- Waterlogging, lavalogging, and generic fluid logging is now possible with various non full blocks
- Quark spider nests can now generate in the caverns, caveland, and cavenia
- Removed Wraiths
- Reenabled the ability to break non harvestable blocks
- Fixed the formatting on successfully obtained addresses from stargate addressers
- Fixed the formatting on the strange message when you are teleported out of Limbo for the first time in the prologue
- Changed the game loaded and world loaded startup sounds
- The title screen now uses a less startling click sound
- Players will now only drop their head when killed by a charged creeper or another player
- Removed a bunch of unused silent gems things
- Chaos nodes and glow roses will now only generate in specific dimensions
- Increased the drop chance for silent gems weapons to drop for mobs that spawn with them
- Decreased the chance for skeletons to spawn with swords instead of bows
- Fixed some issues with blight fire rendering
- Fixed various issues with blight fire particles and replaced the crazy mob particles with them
- Fixed armor bar rendering
- Fixed EFLNs being able to drop staged blocks
- Fixed some high tier ME storage component recipes being swapped or missing
- Fixed the digital miner recipe
- Fixed the finalfrontier stage being given from going to any dimension instead of just pluto
- Fixed how mod staging and item staging is loaded to make blacklisting items easier in the future and fixed some blacklisting issue like the space warper core, tier 1 space suits, and interdimensional swords
- Staged items now show up in JEI even when you don't have the stage yet
- Staged items will no longer be dropped when held
- Unstaged most of AoA to account for all of the infusion recipes being broken
- Fixed the loading bar not reaching the edge of the screen at 100%
- Fixed some white pixels around the outside of the skill token texture
- Lowered the spawn cap of crazy mobs to 30 (from 100) in the overworld and 100 (from 300) in the deep dark
- Decreased the chance for a bloodmoon to happen to 33% every time there is a full moon (from 50%)
- Bloodmoons can no longer happen 2 full moons in a row
- Fixed some of the info quests and added 2 new ones for the new prestige factors & skill credit
- Difficuly now scales faster the further you are in progression with additional small multiplier on the shopper and emc gamestages
- Added a quest for electrum
- Added quests for draconic reactors and fusion reactors
- Fixed a bunch of weird quest dependencies especially in the Infinite Power questline
- Fixed a bunch more quest nbt issues
- Fixed the alchemy table recipe
- Added more slots to the Multiblock Miniaturization in JEI so the recipes with more than 6 input types can display correctly
- Fixed the rocket recipes not using the rocket multiblock controllers
- Fixed the trophy, quest, and armor station entity renders that Mo'Bends changes vibrating instead of being properly animated
- Fixed Tinker's and infinity armor not properly following MoBends animations
- Added recipes for all the IF upgrade cards and 2 quests regarding the range addons
- Added recipes for more IF machines
- Replaced the infinity armor recipes with ones that actually make use of extraordinary armor cores
- Made the crystal matrix ingot and diamond lattice recipes more fun
- Tinker's, infinity, draconic, wyvern, and space suit armor sets can no longer have qualities
- Fixed infernal mobs with the choke trait being able to increase your air past the max value when you hit them fast enough
- Fixed healing for tamed wolves (and any mob extending wolves) getting capped at 20 as well as the health getting forcefully set to 20 upon any entity getting tamed
- Fixed The Factory Mk 2 having The Factory Mk 3 recipes and The Factory Mk 3 not having any
- Fixed and/or added missing/confusing quest descriptions in various places
- Fixed some loot table removals like blaze powder not getting applied correctly
- Removed all thermal foundation materials from loot tables
- Made AoA remember whether the skills GUI has been opened across restarts
- Ancient stargates can no longer give stargate addressers for the wrong dimension
- Stargate addressers no longer work in dimensions you don't have the stargate stage for and can only correctly address a gate in the dimension they are created in
- Replaced the scavenge JEI recipes for stargate addressers with a custom preview render for reconstructed ancient stargate platforms
- Removed the "the structure feels incomplete" and "the structure has refused you" messages since they overlapped and are no longer needed
- Made all of the stargate ring blocks unbreakable
- Plate recipes in the basic artisan table are now shapeless
- Cleaned up, improved upon, and/or condensed of most of the script files
- Cleaned up a bunch of redundant JEI entries for facades, tinkers stuff, buckets, tanks, soul vials, hunting dimension frames, biome changers, and a bunch of other stuff.
- Removed the previously hidden JEI categories and a few other unused categories
- Cleaned up some more errors in the log
- Crafting a powered spawner from a broken spawner at a mage workshop will now fail while still consuming durability and blood when the player does not have at least 16 xp levels
- Fixed the enchantment system being mostly mapped to the wrong enchantment IDs
- Standardized some enchantment recipe values and applications
- Enchantment system recipes are now oredicted
- Cavenic mobs, crazy mobs, and cavemen will now always be infernal
- Fixed some spawning issues that prevented ghast queens, little bams, and demon soldiers from spawning and allowed for entities like concussion creepers to spawn in places where they were not supposed to
- Removed quantum quarries
- Mobs will no longer be infernal in a few important dimensions
- Replaced the beta image on the main screen of the quest book
- All compacting recipes will now ignore metadata and nbt data when appplicable (fixes certain recipes needing blocks rotated in certain ways)
- The black totem will now automatically activate when you are below y 0 in caligro
- Increased the login timeout and fixed it not being applied on the server side
- Blacklisted the chapter advancements from being synced via togetherforever to prevent potential softlocks and cheesing
- Added recipes for Binnie's Botany ceramic blocks
- Added JEI information pages for Binnie's Botany colored pigments and ceramic tiles to clarify how to get them
- Added a JEI information page for the forestry adventuring backpack to clarify what it can carry
- Added a JEI information page to pistons explaining how they can be obtained in the prologue
- Fixed some plates still having crafting recipes with the immersive engineering hammer
- Gaia dimension portals will no longer place entities underground
- Gaia dimension portals now have a built in delay and will teleport you back to the labyrinth instead of the overworld
- Added the nether to the JER profile and removed some unobtainable/useless ores/drops
- The peacock feather fan now uses durability and has an increased durability in the air but can gain more height with an active jump boost effect. The durability usages increase the more times it is used before landing
- Staged and skill gated items can now be inserted into storage drawers
- Twilight Forest bosses can no longer be infernal
- Solidified XP now gets turned into XP orbs when used to prevent conflicts and provide synergy with the magic skill
- T3 & T4 MA seed recipes now use the infusion table rather than the carpenter
- The caligro teleporter recipe now requires empowered essence instead of dark matter essence
- Fixed dimensional shard ore generating in the mining dimension
- Cleaned up the rest of the AoA mobs spawning before they were supposed to
- Fixed the Summoner and Alchemist bosses resetting back to a hardcoded 500 health instead of max health when no players are around
- Botania crafting patterns are now craftable
- Shockwave swords now ignore durability
- Removed radiation from irridated aether blocks
- Moved most block replacements to the tweaks mod for slight chunk generation speed improvements
- Fixed particles always being black
- Disabled dynamic darkness in the end and a few other dimensions it doesn't make sense in
- Fixed visibility issues when logging into certain dimensions
- Removed engineering room types from abandoned bases in the asteroids dimension
- All generated chests now have a 2% chance of being replaced with a small storage crate
- Disbled the ore generation effect from nature's aura
- Added backup advancement command rewards to the twilight boss quests that were missing them in case of detection issues
- Removed the fiery pickaxe
- Removed the Auto-Smelt enchantment
- Fixed an issue with the avaritia shader that caused infinity armor and tools to be red when the world time was greater than 65536
- Removed the XP rewards from the Points of Interest quests so there is more room to read the descriptions
- The shield quest now gives skill credit for 50 defense SP as a reward instead of XP levels
- Removed the oily comb from the Oil Core Mk 1 recipe
- Added Ventium Ore to the mining dimension
- Added Agate Ore to the dark forest
- Added Zircon Ore to the end
- Fixed some required quests in Chapter 1 being skippable
- Improved the format and/or visibity of some questlines
- Unbreakable graphite electrodes can now be made in an Arc Furnace
- The sulfur for crafting luminessence can now be oredicted
- When an infernal mobs drops an enchanted item now the enchantment will always be shimmer 1
- Fixed undersand not having a Lightning Infuser Mk 4 recipe
- Removed the tiny progressions bone block from the blockBone oredict
- Fixed factorized sand outputting sandstone instead of compressed sand
- Fixed extended crafting recipes sometimes not detecting pressurized tanks
- Fixed the Tinker I/O Base Upgrade recipe
- Removed the Space Emergency Kit
- Fixed some recipes that required furnaces such as the Burner Chaos Pylon, Vibration Chamber, Fluid Vibration Chamber, Oven, Machine Reader, and Mob Grinder
- Fixed the inconsistent Zinc oredict
- Fixed the schematic duper recipes in the designer workshop not actually duplicating the rocket schematics
- Fixed the fel blaze loot table
- Removed the XL Food Mod cheese recipe since there are more interesting ways to get it now
- Fixed a crash when right clicking a void miner controller
- Increased the packet size limit by 8x which should make it much more difficult for calculators from Just Enough Calculation to overload their NBT data
- Redid the damage reduction formula for armor to account for the new defense skill passive benefit. The new caps are 200 armor and 50 toughness
- Fixed fake deaths sometimes occuring when max health gets changed
- Fixed the filter coal block recipe
- Fixed the Final Singularity recipe
- Added bosses quests for the chaos guardian, erebus bosses, and ghast queen
- Improved the rendering for the Aspectrus Fruit Pestle and Mortar recipe preview in HEI
- Fixed multiblock controllers crashing the game when used in a Crafting Calculator
- Added a quest for the Limbonic Generator
- The crafting grid from the Crafting Grid keybind from translocators can now inherit the stage of the player who placed it
- Fixed backpacks not being able to craft staged items that the player wearing them could
- Added a recipe for the orechid which can now output any type of stone including overgrown stone
- The orechid ignem now has a 50% chance of placing down Overgrown Netherrack instead of Netherrack
- Nether portals are now made with any type and mix of compressed obsidian or refined obsidian instead of normal obsidian
- Fixed the current lunar event not getting synced to the client after changing dimensions
- Redid the storyline advancements, added 2 more advancement (WIP) categories for challenges and masochist mode, and trimmed some unecessary or unobtainable advancements
- Fixed the heat furnace and black heart replicator textures not getting set correctly
- Rewrote the Masochist Mode quest with some interesting new information and removed the extra difficulty decreasing hearts at the end of each chapter
- Staged glass, molten cores, blaze rods, and blaze powder to the overworld
- Glass shards are now exclusive to masochist mode
- Charms of life will now only protect from fall damage when masochist mode is active
- Skelton druids will now give wither instead of poison when masochist mode is active
- Most bee stuff is now has a special bees stage which is rewarded by the thermionic fabricator quest
- Sturdy casings can now be crafted with any type of forestry comb block or a Filled Honeycomb Block
- Fixed being able to duplicate some materials by turning them into lightningcraft rods and melting them down
- Replaced the awful sound that played when claiming the rewards for 2nd swamp key quest
- Fixed the carpenter recipe so it can be crafted in chapter 3
- Fixed the tp command incorrectly assuming players are not in the same dimension
- XP lost upon death is now 10% normally or 50% if mashochist mode is active
- The algorithm separator is now crafted with a weakened diamond rather than a flawless diamond
- Fixed quest detection issues for queen bee and space station quests
Music Changes
- Fixed a music related memory leak that was especially prevelant while fighting the ender dragon and chaos guardian
- Spectator and creative music will now override fewer things, have double the randomized delay before the songs can start playing again, and can only play in certain dimensions
- Tweaked some persistence and delay values in a few cases where the music could be switching back and forth multiple times
- In the case of multiple songs being able to play under certain conditions, a song will no longer be able to repeat until all songs have been played or the conditions change
- Fixed some volume issues
- Biomes that can't be rained in now have a different song set than normal when its raining
- Replaced the chaos dragon song with a more fitting song
- Added a new song for harvest moons
- Added a new nighttime song
- Added a new raining song
- Removed the loud genericday6 song and added 2 new daytime songs
- Added a new cavenia song
- Added a new song for both the Hunting Dimension and AoA dimensions
- Added 4 songs (1 new song) to the deep dark
- Added a new creative mode song
- Added a new spectator mode song
Skill Changes
- Reworked how skill data gets written to and read from NBT storage. The old format is still checked for in regards to skill xp, but twilight respawn positions, gathering skill cooldowns, the dream dimension timer, and the current skill drain selection will be reset
- Moved all custom skills and traits to the tweaks mod for better effect and skill level integration
- Skills are now listed alphabetically in most places
- The skill drain selection GUI no longer pauses the game in singleplayer
- Disabled skill requirement checks for fake players
- Fixed some broken trait requirements
- Lowered the shield requirement to defense 3
- Lowered the ender pearl requirement to magic 8
- Fixed hoes giving farming SP regardless of whether they were used correctly
- Successfully planting a crop now gives 1 farming SP
- Lowered the SP level factors for defense, agility, farming, mining, and building
- Added prestige based SP factors, where you get more SP for doing actions (1x, 2x, 4x, 6x, etc) and less SP from XP conversions (1x, 0.667x, 0.333x, 0.222x, etc) as your prestige level increases. These are applied after passive benefits and specific skill factors
- Gaining action based SP can no longer break prestige level caps
- Any action based SP gained (other than skill credit) that goes over the current level cap for that skill will now be recycled into small amounts of XP
- Research SP can now be gained from crafting (and using) Skill Credit items
- Prestige tokens are now NBT data based instead of being registered as 31 different items
- Level 1 prestige tokens now require copper blocks instead of gold blocks
- Prestige tokens now indicate the maximum level they allow for rather than the minimum
- The maximum skill level for the current prestige level is now indicated on the skill token
- Added a different level up sound when the current level cap for a skill is reached
- Fixed the skill token using the italics text formatting code for bold formatting
- Decreased agility SP gained from jumping
- Defense SP can no longer be gained from taking damage
- Definitely doubled and potentially quintupled the defense SP gained from killing mobs that are wearing armor
- Doubled magic SP gained from picking up XP orbs
- Doubled building SP gained from placing blocks
- Added a passive benefit for the void skill that multiplies the duration of the applied trait effects by 1+(32/current level) and adds an additional amplifier to the effect every 128 skill levels
- Changed the Lucky Aura magic trait to increase looting levels by 1 every 16 gathering levels instead of giving a flat 2 looting levels
- Improved the Super Pets attack trait so it works for more tameable entities and the attack damage scales with the attack passive benefit
- Improved the Expert Miner mining trait
- Added a passive benefit for the Resistive Builder building trait that multiplies the duration of the applied trait effects by 1+(32/current level) and adds an additional amplifier to the effect every 256 skill levels
- Added a No Cooldowns attack trait that removes the minimum attack and knockback thresholds when the attack bar is recharging
- Added a Living Battery magic trait that can refill held psi cells and mana tablets with XP
- Added a Nature's Aura magic trait that can balance the aura and speed up natures aura devices in current and adjacent chunks
- Replaced and improved upon the Hungry Farmer farming trait
- The Mk2+ Lightning Infusers and Limbonic Generator multiblocks are now gated behind research traits
- Added a Token Gamble research trait to increase SP gained from actions at the cost of XP to SP conversion rates. This is applied after prestige based SP factors
- Added a Potion Master farming trait that enables automatic potion and betweenlands elixir drinking
- Reworked the passive benefit for defense so it makes both armor and armor toughness 10% more effective every 32 levels
- Added a passive benefit for agility that increases the minimum fall height before damage is taken by 1 block every 32 levels
- The Green Thumb farming trait now ignores grass
- Added a passive benefit for farming that decreases the chance for bonemeal to be used where level 1024 is a 0% chance
- Added a Look At Me! attack trait that casues mobs who try to target a tamed entity to target you instead
- The Lucky Fisherman gathering trait now decreases luck when a fishing rod of misadventure is used and adds an additional amplifier to the luck effect every 32 skill levels
1.4.4 [PERFORMANCE & BALANCING]
Added Mods
- Aether II: Phosphor Not Included
- Alfheim Lighting Engine
- Crafting Tweaks Unofficial
- Mekanism Community Edition
- Mekanism Community Edition: GENERATORS
- Mekanism Community Edition: TOOLS
- Mouse Tweaks Unofficial
- Pillar Patched
- Red Core
- Roughly Enough IDs
Removed Mods
- Aether II
- Crafting Tweaks
- Hesperus
- FastFurnace
- Just Enough IDs
- Mekanism
- Mekanism Generators
- Mekanism Tools
- Mouse Tweaks
- Pillar
Updated Mods
- AE2 Unofficial Extended Life
- CensoredASM
- CraftTweaker
- Dimension Hopper Tweaks
- Ore Stages
- PackagedAuto
- PackagedAvaritia
- PackagedExCrafting
- Zen Utils
General Changes
- Removed log spam regarding advancements, recipes and textures that could not be loaded
- Removed log spam regarding version checks and some other misc things that throw unimportant errors
- Fixed errors sometimes being thrown when damaging an Aechor Plant in the Aether
- Crazy mobs will now spawn 3x less particles
- Made particles cause less lag in general
- Stargates no longer generate in nether fortresses and other vanilla structure they were not supposed to generate in
- Removed cacscading worldgen log messages since they are generally just a byproduct of low tps
- Enabled chunk generation limits to decrease the size and scale of tps drops while exploring
- Stopped some important dimensions from being forcefully unloaded so chunkloading can be utilized
- Fixed a crash from the silent gems guidebook
- Fixed tool progression support for ore stages
- Fixed staged blocks not rendering correctly
- Fixed the stargateOverworld stage being rewarded later than makes sense
- Tile entities now inherit game stages from the players or other tile entities who placed them down allowing them to properly access staged items, blocks, and recipes
- The XU2 mechanical miner can now correctly mine anything that an iron pickaxe can
- Removed more unecessary JEI categories
- Optimized a bunch of recipe registration stuff related to the custom enchantment system
- Removed a bunch unnecessary JEI spam from soul vials, syringes, creeping moss, and various tinkers parts that seemed to facilitate a memory leak
1.4.3 [HOTFIX]
Updated Mods
- Specified Spawning
General Changes
- Did not forget to include the changelog file in the exported build this time
- Fixed a sledgehammeer compatability issue causing servers to crash while in The Betweenlands
- Fixed some issues with the mob spawning system that caused things to spawn at the wrong times in the wrong places (specifically the nether)
- Fixed a bunch of the stargate addressor recipes from ancient stargates having broken dimension requirements
1.4.2 [MISC FIXES]
Removed Mods
- SpawnTableTweaker
Updated Mods
- Dimension Hopper Tweaks
- ExtraPlanets
- Multiblocked
- VintageFix
- Zen Utils
General Changes
- Fixed the grave dust duplicator recipe with normal infusion crystals not working if the crystals were damaged
- Added lunar Sapphire Ore to T3+ void ore miners
- Fixed the quest for signalum seeds requiring gold seeds instead
- Fixed the oredict for aquamarine ore
- Added names for most if not all dimensions in JER ore distribution graphs
- Fixed some crashes from events that needed null checks
- Fixed some issues regarding break speed that made blocks reappear after mining them too fast and nibobium pickaxes not work as intended
- Fixed the custom loading screen
- Potentially slightly increased loading times
- Potentially fixed a memory leak
- Fixed a crash after attempting to "wake up" from the good dream or nightmare dimensions
- Fixed the time in a bottle decreasing while holding it in non dream dimensions
- Made wind shrines 2.5x more uncommon since they were generating way too frequently
- Set the max RF capacity, input, and output of the controller for the Assembler multiblock to 1666667 so black hole tanks can be made
- Fixed all the ancient stargate addressor recipes
- All ancient stargates are now required to have a stone block from whatever dimension they are in as the 4 corners instead of heavy-duty blocks with the exception of venus which needs volcanic rock and lunalus which needs lunar blocks
1.4.1 [HOTFIX]
General Changes
- Fixed the magnite pickaxe being staged making the pack impossible to start without cheats enabled
1.4.0 [BALANCING, FIXES, PROGRESS, & PERFORMANCE]
Added Mods
- ConfigAnytime
- JourneyMapStages Continuation
- Specified Spawning
- VintageFix
Removed Mods
- Caliper
- DupeFixProject
- FoamFix
- InControl
- JourneyMapStages
- Mixin 0.7-0.8 Compatability
- MixinBoostrap
Updated Mods
- AE2 Unofficial Extended Life
- Athenaeum
- BDLib
- CensoredASM
- CraftTweaker
- Dimension Hopper Tweaks
- EnderCore
- Ender IO
- Ender IO Endergy
- Exchangers
- FancyMenu
- Galacticraft Legacy
- Had Enough Items
- Hammer Lib
- Hesperus
- JourneyMap
- MixinBooter
- Music Triggers
- Nothirium
- OpenComputers
- PackagedAuto
- PackagedAvaritia
- PackagedExCrafting
- Placebo
- RenderLib
- StorageDrawers
- The Impossible Library
- Tool Progression
- UniversalTweaks
- Wanion Lib
- xXx_MoreToolMats_xXx
- Zen Utils
General Changes
- Redid the entire custom mob spawning system with Specified Spawning instead of InControl for better performance and easier manipulation of spawns
- All custom spawns that need specific game stages now require ALL players in the spawning dimension to have the necessary stage(s) with the exception of spawn removals which will happen if ANY player in the dimension has the necessary stage(s)
- AoA spawns are now gated via the new mob spawning system rather than via Mob Stages
- Disabled the satchel from thermal expansion and since it could crash lock worlds
- Fixed items and blocks that can hold LE power not being able to max out
- The LE to RF Export bus can now extract up to twice the RF to LE conversion rate per tick
- Reworked the RF Lightning generator so that it can input the RF to LE conversion rate amount of RF and generate lightning every tick
- Cut the cooldown time of lightning terminals in half
- Dimensional door gateways will definitely not spawn in dimensions they are not supposed to anymore
- Did some minor volume rebalancing for some of the custom music
- Aoptheosis bosses will now only spawn in cavenia and huge caverns rather than any cavern dimension
- Increased the auto save interval from 45 seconds to 5 minutes
- Enabled shield parrying from Universal Tweaks
- Disabled various unused mod integrations for mods that are not in the pack
- Fixed the coke oven outputting the wrong amount of creosete
- Fixed some weird and/or unrequired prologue quest progression
- Fixed Zollern Galaxy zinc being prioritized in recipe outputs instead of Extra Planets zinc
- Replaced Zollern Galaxy zinc recipe inputs with an oredict
- Fixed some space suits not having recipes
- Crazy mobs will now only show boss bars in cavenia
- Removed the sight check for crazy mob boss bars so they don't flash as much
- Decreased the total number of boss bars that can be rendered on the screen at once
- Cleaned up some log spam related to skill registration
- Redid blight fire rendering in a more optimized way so it isn't as laggy when there are a lot of blighted mobs in the same area
- You will now "wake up" after spending 15 minutes in the dream or nightmare dimensions unless you are holding a time in a bottle in your main or offhand that is not empty
- Fixed being able to convert between the 2 different aquamarine types in chapter 3 making it easy to skip intended progression and get softlocked
- Chaos essence shards are now needed to craft a device frame and by extension a factorizer
- Fixed the cavenic orb quest being skippable
- Fixed The End quest being locked by the Cavenia quest
- Removed the missing niter ore from void ore miners
- Replaced missing graphite ore in T3+ void ore miners with graphite dust
- The quest for the daedalus block now correct lists 2 blocks instead of 1
- Potentially fixed staging issues with some crafting containers
- Nerfed various methods of getting a lot more chaos essence out of chaos ore than intended
- Removed some unused JEI categories
- Fixed Europa stargates not generating
- Redid the staging for the stargate system so that each dimension where stargates can spawn has a unique stage to prevent potential softlocks and the need to remove stages of the same tier
- All quests that give a gamestage required to address a stargate now have autoclaim enabled
- The flint dimension now generates the correct type of flint blocks
- Flint blocks can now be broken down into flint and vice versa
- Almost all dimensional specific custom ore generation will now generates veins that are twice as big twice as frequently to decrease the number of mining trips to various dimensions needed
- Fixed amazing armor cores not being craftable
- Removed the unused phantom and cloud dimensions from the Dimensions for Sale questline as well as their respective stages
- Alternate blocks are now given alongside the alternate igniter in the Alternate Reality quest
- Added a recipe for the artisan worktables toolbox
- Proven Frames are now craftable so that Oblivion frames can be made
- End Clusters for End Seeds are now craftable
- Enabled the AoA wind shrines in the overworld
- All AoA staves that deal direct damage now have a base damage increase of 5x
- The mechanic of spawners spawning slower overtime and eventually breaking is now incremented by mobs that are killed rather than spawned
- Replaced the energy input of the Assembler multiblock with a 2nd fluid input and gave the controller the necessary energy capability for all Assembler recipes
- Fixed the Limbonic Energy Hatch
- Increased the max energy capacity, receive, and extract values of the Ectoplasmic Generator Controller so its endgame recipes are actually functional
- Undersand is now automateable before unlocking the T5 void ore miner
- Draconium ore is now available in the T5 void ore miner in addition to T6
- Quadrupled draconium vein size and doubled draconium vein frequency in the deep dark
- Added an earlier method of duplicating grave dust using a normal infusion crystal
- Made the Master Infusion Crystal a bit easier to craft
- Added Cerulean Ore and Geode Ore to T3+ void ore miners
- Added a recipe for the Creative Lightning Cell so the Infinity Infuser multiblock is usable
- The Last Stand enchantment now uses up 4x as much XP and has a short cooldown depending on its level
- The Dice of Fate from botania can now give duplicate relics
- Fixed the creative Mana Tablet recipe
- Eternal Fabric now tries to teleport you back to your respawn position
- Reran JER scans in most dimensions for updated ore distribution graphs
1.3.0 [MISC FIXES, BALANCE CHANGES, & PERFORMANCE]
Updated Mods
- CensoredASM
- Dimension Hopper Tweaks
- Exchangers
- Had Enough Items
- Multiblocked
- Zen Utils
General Changes
- Improved memory caches via CensoredASM now allow the pack to laod faster and for memory leaks to take longer to freeze the game
- Fixed some Universal Tweaks config options that were reset to their default values
- Reenabled animated textures
- Fixed the block breaking animation
- Fixed occasionally respawning thousands of blocks away in the prologue
- Partially reimplemented/enhanced the final boss
- Made the 100% and 101% quests both visible and readable
- Capped empowering time at 50 seconds dramatically decreasing the amount of "AFK crafting" needed for things like capacitors
- Cut the power scaling of capacitor empowering in half with the exception of stellar capacitors and fixed some of them being annoying to automate
- Decreased the crafting time and scaling for custom ritual of the forest recipes
- Fixed the Tier 4 Thermal Padding quest being required
- Added magnite ore to the orechid ignem
- Added skyroot logs (T1+) palm logs (T1+), cherry logs (T2+), and weedwood Logs (T3+) to the void botanic miner separately from the generic log output
- Fixed the redstone max storage drawer upgrade not being craftable
- Added a method for automating gold leaves
- Added cycle recipes between thick glitter blocks and agate logs so they can be automated
- Added recipes to recycle neptunium tools and aromor in an arc furnace
- Enabled the basic package crafter
- Replaced Immersive Engineering coke inputs/outputs used in recipes with the Thermal Foundation version
- Cut the molten superium needed to craft nether star blocks down to 8 ingots worth
- Fixed copper gears not being crafting in the beginning of ch 1
- Added fallen meteors to T3+ void ore miners
- Added undersand to T5+ void resource miners
- All void controller quests now ignore NBT data
- Fixed the space station quests not detecting
- Fixed the lightning infuser multibocks quests listing the wrong number of blocks
- Fixed morganite not generating on triton
- Fixed a bunch of incorrect quest gating
1.2.2 [HOT FIX]
Removed Mods
- Avaritia's Complement
Added Mods
- Avaritia Tweaks
Updated Mods
- Konkrete
- Open Computers
- Universal Tweaks
General Changes
- Added shortcut recipes for inferium and prudentium ingots
- Fixed crazy mobs not being able to spawn in cavenia
- Fixed demon soldiers and little bam spawns being hard capped in dimensions that are not the nether
1.2.1 [MISC FIXES & BALANCE CHANGES]
Updated Mods
- AE2 Unofficial Extended Life
- Dimension Hopper Tweaks
- FancyMenu
- Had Enough Items
- Music Triggers
- SledgeHammer
- Zen Utils
General Changes
- Added a changelog.txt file with all changes since the release of 1.0.0
- Dramatically increased the amount of XP needed to use waystones to travel across dimensions
- Lowered the maximum health cap back down to 32678
- Elite Circuits can now be made at the Enginner's Workstation
- All storage drawer upgrades now use menril saplings for more consistency and less pointless gating
- Enabled autoclaim on more quests
- Removed the quests for Trappist1c, Trappist1d, and Trappist1e as they were from a mod no longer present in the pack
- Updated the infromational quests and improved the formatting
- Fixed the T7 rocket recipe requiring specific metadata for the thrusters
- The sticky piston to piston recipe now accepts a knife with any damage value which will lose 25 of its durability per craft
- Added arkenium ore to all tiers of void ore miners
- Dramatically scaled up the compressed resource outputs for void resource miners so getting highly compressed materials is much less grindy
- All crazy mobs can spawn in the overworld again with a maximum of 50 at a time
- Made more quests ignore NBT.
- Blight deaths are no longer broadcast in chat to make mob farms in masochist mode less annoying
- Tanner Jimmy Fans and Inter-Dimensional Swords are now masochist mode only
- Fixed RFTools redstone transmitters and receivers needing the wrong block
- Removed bedrock fog
- The LE cells for all tiers of the lightning infuser multiblock now protrude out so the tops are uncovered
- Fixed a freeze/crash from attempting to mine a stargate controller
- Stargate ring components and controllers can no longer be mined (They can still be blown up if its really necessary)
- Added a way to manually spawn pixons
- Limited the number of vanilla mobs that are allowed to spawn in the nether once chapter 6 is reached
- Increased Little Bam and demon soldier spawn rates
1.2.0 [RECIPE FIXES & MISC CHANGES]
Removed Mods
- TinkersOreDictCache (now included in UniversalTweaks)
- Toast Control (now included in UniversalTweaks)
Updated Mods
- AE2 Unofficial Extended Life
- Better Questing - Multiblock and Structure Integration
- Controlling
- Corail Tombstone
- CraftTweaker
- Dimension Hopper Tweaks
- ExtraPlanets
- FancyMenu
- Fixeroo (previously XP Crb Clumps)
- Had Enough Items
- JAOPCA
- MixinBooter
- More Planets
- Multiblocked
- Music Triggers
- Nothirium
- PackagedAuto
- PackagedAvaritia
- PackagedExCrafting
- Particle Culling
- ReAuth
- RenderLib
- SteveKunG's Lib
- TheBetweenlands
- The Impossible Library
- Universal Tweaks
- Zen Utils
General Changes
- Erroring entities are now removed by default to guard against certain crashes
- The nether stage is now granted when the nether dimension quest is completed allowing blazes to spawn as intended
- Fixed the broken chapter 7 advancement
- Removed the particle collision check, massively decreasing particle lag
- Enabled various config options for sledgehammer allowing it fix and improve more things
- Enabled various config options for universal tweaks allowing it fix and improve more things
- Xp orbs now give the correct amount of XP again
- There is now a 10-30 second delay between songs in the same area/of the same type
- The informational quests are no longer repeatable
- Fixed The Factory & Psionic Generator Mk1 & Mk2 using their respective Mk3 recipes
- Fixed the diamatine armor quest needing restonia armor
- Fixed the decoctive diffuser quest needing to consume the item
- Switched the prestige token 7 and 8 recipes to make more sense in terms of progression
- Fixed the Crafter Tier 2 using nonexistent materials making it impossible to craft
- Added a recipe for the Crafter Tier 3
- Added recipes for a few useful RFTools machines
- Added a recipe for the block update detector from dark utilities
- Added a recipe for forestry spectacles
- Fixed the respawn obelisk recipe
- Added a recipe for turning litherite blocks back into crystals
- Added a recipe for turning sticky pistons into normal pistons
- The correct flint blocks are now obtainable and properly implemented
- Fixed enderium seeds needing way too many of the wrong block type
- Added a recipe for gravitite plates
- Added recipes for duplicating rocket schematics
- Fixed the recipe outputs for the plant fertilizer and plant sower giving animal growers
- Fixed the recipe for the artisan speed upgrade
- Made it more obvious which quests are needed to advance to chapter 7
- Removed the NBT check on some quests
- Fixed some additional quest requirements and unlocks
- Fixed the rocket T1 recipe needing a type of slab that does not exist
- Fixed some respawn position issues in the prologue
- Temporarily removed crazy mob spawns from the overworld
Skill Changes
- When a block with a harvest level of 0 is mined, there is now a random chance based on the players mining level that it will count as harvest level 1 in terms of SP gained
- Coal ore now counts as having a harvest level of 1 in terms of mining SP gained (bypassing the random chance formula entirely)