From 7d5d0d03f91765d3bbd36535496168b86bf6c29c Mon Sep 17 00:00:00 2001 From: Spencer Brown Date: Wed, 22 Jan 2025 18:31:03 +1000 Subject: [PATCH] Tweak door spawnflag description, turn on new rules by default --- fgd/bases/Door.fgd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/fgd/bases/Door.fgd b/fgd/bases/Door.fgd index defb78b9..cabb41fb 100644 --- a/fgd/bases/Door.fgd +++ b/fgd/bases/Door.fgd @@ -41,13 +41,13 @@ 8: "Passable" : 0 32: "Toggle" : 0 256: "Use Opens" : 0 - 512: "NPCs Can't" : 0 + 512: "NPCs Can't Open" : 0 1024: "Touch Opens" : 0 2048: "Starts locked" : 0 4096: "Door Silent" : 0 131072: "Block Infected nav when closed" : 0 [L4D, L4D2] 262144: "Block Survivor nav when closed" : 0 [L4D, L4D2] - 65536: "New +USE rules - Allow +USE only when when the door is closed/closing or is open/opening and can be manually closed" : 0 + 65536: "New +USE rules - Allow +USE only when when the door is closed/closing or is open/opening and can be manually closed" : 1 ] locked_sentence[engine](integer) : "Locked Sentence" : 0