Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Bug]: Translation Keys sharing the same name with other mods because they don't use the mod ID #202

Open
Boiber opened this issue Jun 26, 2024 · 2 comments
Assignees
Labels
[Attribute] Bug Report [Status] Triage Requires review for validity and severity if the issue is valid

Comments

@Boiber
Copy link

Boiber commented Jun 26, 2024

Forge Version

14.23.5.2859

Galacticraft Version

4.0.6

Log or Crash Report

There are some desh items that share the same translation key as some items from hbm, regardless of the seperate mod ID, with desh: (hbm:desh_sword, hbm:ingot_desh, hbm:desh_axe, and hbm:desh_hoe) and titanium: (hbm:titanium_pickaxe, hbm:titanium_axe, hbm:titanium_shovel, hbm:titanium_hoe, hbm:titanium_sword, hbm:titanium_helmet, hbm:titanium_boots, and hbm:ingot_titanium). This makes it a pain for modpack developers (such as myself) who want to have these 2 mods in the same pack, and since the translation key is the same CraftTweaker also cannot do anything about it. Making the translation keys include the mod ID would fix incompatibility with other mods, such as HBM.

Reproduction steps

Just launching the game with both the mods already messes some things up (some of the Galacticraft items, like the desh tools got renamed to 'Worker's Alloy', like the desh tools from HBM are named, which is possibly a bug from the translation keys. It gets even worse when you try to solve more incompatibility with CraftTweaker, such as trying to remove certain bugged recipies, and trying to rename items (such as 'titanium' (galacticraft) to 'dark titanium', or 'desh' (galacticraft) to 'spesh' (space desh, the names are kinda just placeholders atm, but the problem still stands), but since some of the translation keys are the exact same and don't include the mod ID, it also renames the hbm items that share the same key, which it's not supposed to do.

@Boiber Boiber added [Attribute] Bug Report [Status] Triage Requires review for validity and severity if the issue is valid labels Jun 26, 2024
@TheMCSpacePro
Copy link

What's "HMB"?

@owenpmckenna
Copy link

HBM refers to a nuclear tech mod.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
[Attribute] Bug Report [Status] Triage Requires review for validity and severity if the issue is valid
Projects
None yet
Development

No branches or pull requests

4 participants