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Simuations with rotation matrix to get active slip systems, tons of movement.
Simulations without rotation matrix (little happens, as expected because they are not active slip systems)
Simulation with numeric tractions. 130 to 150% more dislocation segments than at an equivalent time in the simulation using analytic tractions.
mobbcc_bb1, issues at the surface, but reasonable cross slip. This mobility law is much better than the classic one.
mobbcc1, chaos ensues, lots of cross slip. A substantially larger number of segments are generated compared to analytic tractions.
Simulation with analytic tractions.
mobbcc_bb1, issues at the surface, but reasonable cross slip. This mobility law is much better than the classic one.
mobbcc1, chaos ensues, not as much as with numeric tractions.
Stop dislocations from exiting the surface or not? Turn them into fixed nodes (label = 7) or let them behave normally?
Prevented dislocations from exiting the surface, things got whacky because nodes got turned into fixed nodes.
Let dislocations exit the surface, dislocations escaped and it let the network relax.
Need to decide on how to show the differences at equivalent times, impossible to do at specific times because of the variable step size without forcing a given step size.
The text was updated successfully, but these errors were encountered:
https://github.com/dcelisgarza/EasyDD/blob/6f58866aa032d3897dfc709dae345a77229015aa/src/wip/DanielCelisGarza/Accurate_evaluation_of_dislocation_tractions/HeadVsFEM_ReactionForce.m#L4-L4
mobbcc_bb1
, issues at the surface, but reasonable cross slip. This mobility law is much better than the classic one.mobbcc1
, chaos ensues, lots of cross slip. A substantially larger number of segments are generated compared to analytic tractions.mobbcc_bb1
, issues at the surface, but reasonable cross slip. This mobility law is much better than the classic one.mobbcc1
, chaos ensues, not as much as with numeric tractions.The text was updated successfully, but these errors were encountered: