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MatchTimeseries2018.md

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MatchTimeseries2018

Properties

Name Type Description Notes
eventKey String TBA event key with the format yyyy[EVENT_CODE], where yyyy is the year, and EVENT_CODE is the event code of the event. [optional]
matchId String Match ID consisting of the level, match number, and set number, eg `qm45` or `f1m1`. [optional]
mode String Current mode of play, can be `pre_match`, `auto`, `telop`, or `post_match`. [optional]
play Int [optional]
timeRemaining Int Amount of time remaining in the match, only valid during `auto` and `teleop` modes. [optional]
blueAutoQuest Int 1 if the blue alliance is credited with the AUTO QUEST, 0 if not. [optional]
blueBoostCount Int Number of POWER CUBES in the BOOST section of the blue alliance VAULT. [optional]
blueBoostPlayed Int Returns 1 if the blue alliance BOOST was played, or 0 if not played. [optional]
blueCurrentPowerup String Name of the current blue alliance POWER UP being played, or `null`. [optional]
blueFaceTheBoss Int 1 if the blue alliance is credited with FACING THE BOSS, 0 if not. [optional]
blueForceCount Int Number of POWER CUBES in the FORCE section of the blue alliance VAULT. [optional]
blueForcePlayed Int Returns 1 if the blue alliance FORCE was played, or 0 if not played. [optional]
blueLevitateCount Int Number of POWER CUBES in the LEVITATE section of the blue alliance VAULT. [optional]
blueLevitatePlayed Int Returns 1 if the blue alliance LEVITATE was played, or 0 if not played. [optional]
bluePowerupTimeRemaining String Number of seconds remaining in the blue alliance POWER UP time, or 0 if none is active. [optional]
blueScaleOwned Int 1 if the blue alliance owns the SCALE, 0 if not. [optional]
blueScore Int Current score for the blue alliance. [optional]
blueSwitchOwned Int 1 if the blue alliance owns their SWITCH, 0 if not. [optional]
redAutoQuest Int 1 if the red alliance is credited with the AUTO QUEST, 0 if not. [optional]
redBoostCount Int Number of POWER CUBES in the BOOST section of the red alliance VAULT. [optional]
redBoostPlayed Int Returns 1 if the red alliance BOOST was played, or 0 if not played. [optional]
redCurrentPowerup String Name of the current red alliance POWER UP being played, or `null`. [optional]
redFaceTheBoss Int 1 if the red alliance is credited with FACING THE BOSS, 0 if not. [optional]
redForceCount Int Number of POWER CUBES in the FORCE section of the red alliance VAULT. [optional]
redForcePlayed Int Returns 1 if the red alliance FORCE was played, or 0 if not played. [optional]
redLevitateCount Int Number of POWER CUBES in the LEVITATE section of the red alliance VAULT. [optional]
redLevitatePlayed Int Returns 1 if the red alliance LEVITATE was played, or 0 if not played. [optional]
redPowerupTimeRemaining String Number of seconds remaining in the red alliance POWER UP time, or 0 if none is active. [optional]
redScaleOwned Int 1 if the red alliance owns the SCALE, 0 if not. [optional]
redScore Int Current score for the red alliance. [optional]
redSwitchOwned Int 1 if the red alliance owns their SWITCH, 0 if not. [optional]

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