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MatchScoreBreakdown2018Alliance.md

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MatchScoreBreakdown2018Alliance

Properties

Name Type Description Notes
adjustPoints Int [optional]
autoOwnershipPoints Int [optional]
autoPoints Int [optional]
autoQuestRankingPoint Bool [optional]
autoRobot1 String [optional]
autoRobot2 String [optional]
autoRobot3 String [optional]
autoRunPoints Int [optional]
autoScaleOwnershipSec Int [optional]
autoSwitchAtZero Bool [optional]
autoSwitchOwnershipSec Int [optional]
endgamePoints Int [optional]
endgameRobot1 String [optional]
endgameRobot2 String [optional]
endgameRobot3 String [optional]
faceTheBossRankingPoint Bool [optional]
foulCount Int [optional]
foulPoints Int [optional]
rp Int [optional]
techFoulCount Int [optional]
teleopOwnershipPoints Int [optional]
teleopPoints Int [optional]
teleopScaleBoostSec Int [optional]
teleopScaleForceSec Int [optional]
teleopScaleOwnershipSec Int [optional]
teleopSwitchBoostSec Int [optional]
teleopSwitchForceSec Int [optional]
teleopSwitchOwnershipSec Int [optional]
totalPoints Int [optional]
vaultBoostPlayed Int [optional]
vaultBoostTotal Int [optional]
vaultForcePlayed Int [optional]
vaultForceTotal Int [optional]
vaultLevitatePlayed Int [optional]
vaultLevitateTotal Int [optional]
vaultPoints Int [optional]
tbaGameData String Unofficial TBA-computed value of the FMS provided GameData given to the alliance teams at the start of the match. 3 Character String containing `L` and `R` only. The first character represents the near switch, the 2nd the scale, and the 3rd the far, opposing, switch from the alliance's perspective. An `L` in a position indicates the platform on the left will be lit for the alliance while an `R` will indicate the right platform will be lit for the alliance. See also WPI Screen Steps. [optional]

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