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Bad news, it's quite buggy, with duration and setPosition not working at all yet since media header reads for bitrate and other info useful for media length/position estimation aren't functional yet for whatever reason.
This leads to multiple games having incorrect MPEG playback, and often results in MPEG sound effects playing once and never again, such is the case of Sonic Runners Adventure 320x240 (md5: 35fbe093fde433c8fa7ffea5d7c029dc).
The text was updated successfully, but these errors were encountered:
Good news, we now have an MPEG audio Player!
Bad news, it's quite buggy, with duration and setPosition not working at all yet since media header reads for bitrate and other info useful for media length/position estimation aren't functional yet for whatever reason.
This leads to multiple games having incorrect MPEG playback, and often results in MPEG sound effects playing once and never again, such is the case of Sonic Runners Adventure 320x240 (md5: 35fbe093fde433c8fa7ffea5d7c029dc).
The text was updated successfully, but these errors were encountered: