diff --git a/character.md b/character.md index 0e652c6..63e2446 100644 --- a/character.md +++ b/character.md @@ -3,22 +3,22 @@ ## **2. LIFVR Character** --- -### Table of Contents +### _Table of Contents_ --- - :family: [Character Hierarchy and Structure](#21-character-hierarchy-and-structure) + >:family: [Character Hierarchy and Structure](#21-character-hierarchy-and-structure) - :control_knobs: [(Enhanced) Inputs and Mapping](#22-enhanced-inputs-and-mapping) + >:control_knobs: [(Enhanced) Inputs and Mapping](#22-enhanced-inputs-and-mapping) - :file_folder: [Character Data (Data Assets)](#23-character-data-data-assets) + >:file_folder: [Character Data (Data Assets)](#23-character-data-data-assets) - :running: [Locomotion: LuminaVRMovementComponent](#24-locomotion-luminavrmovementcomponent) + >:running: [Locomotion: LuminaVRMovementComponent](#24-locomotion-luminavrmovementcomponent) - :collision: [Character Collisions](#23-character-collisions) + >:collision: [Character Collisions](#23-character-collisions) - :dizzy_face: [Motion Sickness Prevention](#24-motion-sickness-prevention) + >:dizzy_face: [Motion Sickness Prevention](#24-motion-sickness-prevention) - :hourglass_flowing_sand: [Slow Motion Mode](#25-slow-motion-mode) + >:hourglass_flowing_sand: [Slow Motion Mode](#25-slow-motion-mode) --- ### 2.1 Character Hierarchy and Structure diff --git a/interactions.md b/interactions.md index 2c9c36a..fcbcfc6 100644 --- a/interactions.md +++ b/interactions.md @@ -3,7 +3,7 @@ ## 4. Interactions with objects --- -### Table of Contents +### _Table of Contents_ --- >:collision: [Collision Solver Component](#40-collision-solver-component)