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Issue with shader #10
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When you create the RenderWindow, are you setting the gl version? Are you also specifying the version with the #version directive? |
No I didn't make any modifications of the original code when experiencing the crash.
I had to build a CMakeLists.txt though :
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Hey,
I just found your video series and the source code for the RPG, I manage to build it and found a lot of interesting stuff so first of all thank you!
However I have a problem when I click "New Game", it crashes with a shader error in the console:
Any idea what is the problem? and maybe a hint on how to fix or work around this?
I know C++ very well, just started SFML (built 2.5.1 from source on Windows with MinGW 12.2.0, I do have a NVidia GPU on the machine) but I have very limited knowledge on shaders.
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