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🎮 Game Request
Game logic and basic description
An Endless Runner game where you control a character running through an ever-changing environment. The goal is to survive as long as possible by avoiding obstacles, collecting power-ups, and achieving high scores.
Point down the features
Game points
Dynamic Environment:
Unique, procedurally generated levels each run.
Multiple themes (e.g., jungle, city, space).
Character Control:
Smooth controls for jumping, sliding, and dodging.
Unlockable characters with unique abilities.
Obstacles and Challenges:
Varied obstacles like gaps, spikes, and moving barriers.
Increasing difficulty over time.
Power-ups and Collectibles:
Power-ups like speed boosts and invincibility.
Collectibles to unlock new characters and upgrades.
Scoring and Achievements:
Score based on distance and collectibles.
Leaderboards and achievements for added challenge.
Visual and Audio Design:
High-quality graphics and animations.
Engaging sound effects and dynamic background music.
User Interface:
Intuitive controls and HUD displaying score and distance.
Start, pause, and game over screens.
Select program in which you are contributing
GSSoC24
The text was updated successfully, but these errors were encountered:
Thank you for creating this issue! 🎉 We'll look into it as soon as possible. In the meantime, please make sure to provide all the necessary details and context. If you have any questions or additional information, feel free to add them here. Your contributions are highly appreciated! 😊
You can also check our CONTRIBUTING.md for guidelines on contributing to this project.
🎮 Game Request
Game logic and basic description
An Endless Runner game where you control a character running through an ever-changing environment. The goal is to survive as long as possible by avoiding obstacles, collecting power-ups, and achieving high scores.
Point down the features
Game points
Dynamic Environment:
Unique, procedurally generated levels each run.
Multiple themes (e.g., jungle, city, space).
Character Control:
Smooth controls for jumping, sliding, and dodging.
Unlockable characters with unique abilities.
Obstacles and Challenges:
Varied obstacles like gaps, spikes, and moving barriers.
Increasing difficulty over time.
Power-ups and Collectibles:
Power-ups like speed boosts and invincibility.
Collectibles to unlock new characters and upgrades.
Scoring and Achievements:
Score based on distance and collectibles.
Leaderboards and achievements for added challenge.
Visual and Audio Design:
High-quality graphics and animations.
Engaging sound effects and dynamic background music.
User Interface:
Intuitive controls and HUD displaying score and distance.
Start, pause, and game over screens.
Select program in which you are contributing
GSSoC24
The text was updated successfully, but these errors were encountered: