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There's no in-program way of entering the IP address of another play for online multiplayer. The program currently defaults to Localhost and required code modification in order to work online.
The text was updated successfully, but these errors were encountered:
There's no in-program way of entering the IP address of another play for online multiplayer. The program currently defaults to Localhost and required code modification in order to work online.
The text was updated successfully, but these errors were encountered: