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Scaling of on-screen objects should be configurable. #8

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SteveMaddison opened this issue Aug 30, 2012 · 0 comments
Open

Scaling of on-screen objects should be configurable. #8

SteveMaddison opened this issue Aug 30, 2012 · 0 comments

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@SteveMaddison
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Some values for scaling e.g. platform icons are hard-coded into GLfloats. Where it makes sense, these should be made configurable with defaults suitable for the most common screen resolutions and aspect ratios.

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