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* The pipeline component immediately succeeding an ICloudRasterizer. This takes a heightMap and fills the voids
* within to provide another, filled heightMap.
*/
class IHeightMapFiller : public IPipelineComponent {
public:
/**
* Use the currently attached IHeightMapFiller to fill holes in the heightMap given by map.
* @param generateOutput Whether to return a fully formed heightMap (including the actual heightData for each pixel). This may be set to false if the following stage
* uses OpenGL and can employ the already set buffers on the GPU
* @return A fully formed heightMap if generateOutput is true, a heightMap only containing all necessary metadata otherwise