@@ -2,7 +2,6 @@ Get-OBSVCRShader
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### Synopsis
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-
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Get-OBSVCRShader [[ -VerticalShift] <float >] [[ -Distort] <float >] [[ -Vignet] <float >] [[ -Stripe] <float >] [[ -VerticalFactor] <float >] [[ -VerticalHeight] <float >] [[ -SourceName] <string >] [[ -FilterName] <string >] [[ -ShaderText] <string >] [ -Force] [ -PassThru] [ -NoResponse] [ -UseShaderTime] [ <CommonParameters >]
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@@ -16,79 +15,79 @@ Get-OBSVCRShader [[-VerticalShift] <float>] [[-Distort] <float>] [[-Vignet] <flo
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| Type | Required| Position| PipelineInput|
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| ---------| --------| --------| -------------|
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- | ` [float ] ` | false | 1 | false |
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+ | ` [Float ] ` | false | named | False |
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#### ** FilterName**
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- | Type | Required| Position| PipelineInput |
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- | ----------| --------| --------| --------------------- |
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- | ` [string ] ` | false | 7 | true (ByPropertyName) |
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+ | Type | Required| Position| PipelineInput|
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+ | ----------| --------| --------| -------------|
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+ | ` [String ] ` | false | named | False |
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#### ** Force**
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| Type | Required| Position| PipelineInput|
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| ----------| --------| --------| -------------|
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- | ` [switch ] ` | false | Named | false |
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+ | ` [Switch ] ` | false | named | False |
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#### ** NoResponse**
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| Type | Required| Position| PipelineInput|
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| ----------| --------| --------| -------------|
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- | ` [switch ] ` | false | Named | false |
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+ | ` [Switch ] ` | false | named | False |
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#### ** PassThru**
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| Type | Required| Position| PipelineInput|
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| ----------| --------| --------| -------------|
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- | ` [switch ] ` | false | Named | false |
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+ | ` [Switch ] ` | false | named | False |
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#### ** ShaderText**
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| Type | Required| Position| PipelineInput| Aliases |
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| ----------| --------| --------| -------------| -------------|
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- | ` [string ] ` | false | 8 | false | ShaderContent|
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+ | ` [String ] ` | false | named | False | ShaderContent|
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#### ** SourceName**
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- | Type | Required| Position| PipelineInput | Aliases |
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- | ----------| --------| --------| --------------------- | -------------|
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- | ` [string ] ` | false | 6 | true (ByPropertyName) | SceneItemName|
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+ | Type | Required| Position| PipelineInput| Aliases |
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+ | ----------| --------| --------| -------------| -------------|
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+ | ` [String ] ` | false | named | False | SceneItemName|
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#### ** Stripe**
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| Type | Required| Position| PipelineInput|
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| ---------| --------| --------| -------------|
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- | ` [float ] ` | false | 3 | false |
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+ | ` [Float ] ` | false | named | False |
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#### ** UseShaderTime**
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| Type | Required| Position| PipelineInput|
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| ----------| --------| --------| -------------|
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- | ` [switch ] ` | false | Named | false |
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+ | ` [Switch ] ` | false | named | False |
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#### ** VerticalFactor**
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| Type | Required| Position| PipelineInput| Aliases |
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| ---------| --------| --------| -------------| ---------------|
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- | ` [float ] ` | false | 4 | false | vertical_factor|
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+ | ` [Float ] ` | false | named | False | vertical_factor|
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#### ** VerticalHeight**
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| Type | Required| Position| PipelineInput| Aliases |
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| ---------| --------| --------| -------------| ---------------|
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- | ` [float ] ` | false | 5 | false | vertical_height|
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+ | ` [Float ] ` | false | named | False | vertical_height|
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#### ** VerticalShift**
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| Type | Required| Position| PipelineInput| Aliases |
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| ---------| --------| --------| -------------| --------------|
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- | ` [float ] ` | false | 0 | false | vertical_shift|
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+ | ` [Float ] ` | false | named | False | vertical_shift|
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#### ** Vignet**
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| Type | Required| Position| PipelineInput|
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| ---------| --------| --------| -------------|
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- | ` [float ] ` | false | 2 | false |
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+ | ` [Float ] ` | false | named | False |
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---
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@@ -104,11 +103,5 @@ System.String
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### Syntax
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``` PowerShell
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- syntaxItem
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- ```
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- ``` PowerShell
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- ----------
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- ```
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- ``` PowerShell
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- {@{name=Get-OBSVCRShader; CommonParameters=True; parameter=System.Object[]}}
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+ Get-OBSVCRShader [[-VerticalShift] <Float>] [[-Distort] <Float>] [[-Vignet] <Float>] [[-Stripe] <Float>] [[-VerticalFactor] <Float>] [[-VerticalHeight] <Float>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]
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```
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