Skip to content

Commit 71d458d

Browse files
StartAutomatingStartAutomating
StartAutomating
authored and
StartAutomating
committed
fix: Improving obs-powershell startup time ( Fixes #214 )
1 parent ce43314 commit 71d458d

File tree

1 file changed

+21
-28
lines changed

1 file changed

+21
-28
lines changed

docs/Set-OBSZigZagShader.md

Lines changed: 21 additions & 28 deletions
Original file line numberDiff line numberDiff line change
@@ -2,7 +2,6 @@ Get-OBSZigZagShader
22
-------------------
33

44
### Synopsis
5-
65
Get-OBSZigZagShader [[-Radius] <float>] [[-Angle] <float>] [[-Period] <float>] [[-Amplitude] <float>] [[-CenterX] <float>] [[-CenterY] <float>] [[-Phase] <float>] [[-Animate] <int>] [[-Notes] <string>] [[-SourceName] <string>] [[-FilterName] <string>] [[-ShaderText] <string>] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] [<CommonParameters>]
76

87
---
@@ -16,97 +15,97 @@ Get-OBSZigZagShader [[-Radius] <float>] [[-Angle] <float>] [[-Period] <float>] [
1615

1716
|Type |Required|Position|PipelineInput|
1817
|---------|--------|--------|-------------|
19-
|`[float]`|false |3 |false |
18+
|`[Float]`|false |named |False |
2019

2120
#### **Angle**
2221

2322
|Type |Required|Position|PipelineInput|
2423
|---------|--------|--------|-------------|
25-
|`[float]`|false |1 |false |
24+
|`[Float]`|false |named |False |
2625

2726
#### **Animate**
2827

2928
|Type |Required|Position|PipelineInput|
3029
|-------|--------|--------|-------------|
31-
|`[int]`|false |7 |false |
30+
|`[Int]`|false |named |False |
3231

3332
#### **CenterX**
3433

3534
|Type |Required|Position|PipelineInput|Aliases |
3635
|---------|--------|--------|-------------|--------|
37-
|`[float]`|false |4 |false |center_x|
36+
|`[Float]`|false |named |False |center_x|
3837

3938
#### **CenterY**
4039

4140
|Type |Required|Position|PipelineInput|Aliases |
4241
|---------|--------|--------|-------------|--------|
43-
|`[float]`|false |5 |false |center_y|
42+
|`[Float]`|false |named |False |center_y|
4443

4544
#### **FilterName**
4645

47-
|Type |Required|Position|PipelineInput |
48-
|----------|--------|--------|---------------------|
49-
|`[string]`|false |10 |true (ByPropertyName)|
46+
|Type |Required|Position|PipelineInput|
47+
|----------|--------|--------|-------------|
48+
|`[String]`|false |named |False |
5049

5150
#### **Force**
5251

5352
|Type |Required|Position|PipelineInput|
5453
|----------|--------|--------|-------------|
55-
|`[switch]`|false |Named |false |
54+
|`[Switch]`|false |named |False |
5655

5756
#### **NoResponse**
5857

5958
|Type |Required|Position|PipelineInput|
6059
|----------|--------|--------|-------------|
61-
|`[switch]`|false |Named |false |
60+
|`[Switch]`|false |named |False |
6261

6362
#### **Notes**
6463

6564
|Type |Required|Position|PipelineInput|
6665
|----------|--------|--------|-------------|
67-
|`[string]`|false |8 |false |
66+
|`[String]`|false |named |False |
6867

6968
#### **PassThru**
7069

7170
|Type |Required|Position|PipelineInput|
7271
|----------|--------|--------|-------------|
73-
|`[switch]`|false |Named |false |
72+
|`[Switch]`|false |named |False |
7473

7574
#### **Period**
7675

7776
|Type |Required|Position|PipelineInput|
7877
|---------|--------|--------|-------------|
79-
|`[float]`|false |2 |false |
78+
|`[Float]`|false |named |False |
8079

8180
#### **Phase**
8281

8382
|Type |Required|Position|PipelineInput|
8483
|---------|--------|--------|-------------|
85-
|`[float]`|false |6 |false |
84+
|`[Float]`|false |named |False |
8685

8786
#### **Radius**
8887

8988
|Type |Required|Position|PipelineInput|
9089
|---------|--------|--------|-------------|
91-
|`[float]`|false |0 |false |
90+
|`[Float]`|false |named |False |
9291

9392
#### **ShaderText**
9493

9594
|Type |Required|Position|PipelineInput|Aliases |
9695
|----------|--------|--------|-------------|-------------|
97-
|`[string]`|false |11 |false |ShaderContent|
96+
|`[String]`|false |named |False |ShaderContent|
9897

9998
#### **SourceName**
10099

101-
|Type |Required|Position|PipelineInput |Aliases |
102-
|----------|--------|--------|---------------------|-------------|
103-
|`[string]`|false |9 |true (ByPropertyName)|SceneItemName|
100+
|Type |Required|Position|PipelineInput|Aliases |
101+
|----------|--------|--------|-------------|-------------|
102+
|`[String]`|false |named |False |SceneItemName|
104103

105104
#### **UseShaderTime**
106105

107106
|Type |Required|Position|PipelineInput|
108107
|----------|--------|--------|-------------|
109-
|`[switch]`|false |Named |false |
108+
|`[Switch]`|false |named |False |
110109

111110
---
112111

@@ -122,11 +121,5 @@ System.String
122121

123122
### Syntax
124123
```PowerShell
125-
syntaxItem
126-
```
127-
```PowerShell
128-
----------
129-
```
130-
```PowerShell
131-
{@{name=Get-OBSZigZagShader; CommonParameters=True; parameter=System.Object[]}}
124+
Get-OBSZigZagShader [[-Radius] <Float>] [[-Angle] <Float>] [[-Period] <Float>] [[-Amplitude] <Float>] [[-CenterX] <Float>] [[-CenterY] <Float>] [[-Phase] <Float>] [[-Animate] <Int>] [[-Notes] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]
132125
```

0 commit comments

Comments
 (0)