@@ -2,7 +2,6 @@ Get-OBSZigZagShader
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-------------------
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### Synopsis
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-
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Get-OBSZigZagShader [[ -Radius] <float >] [[ -Angle] <float >] [[ -Period] <float >] [[ -Amplitude] <float >] [[ -CenterX] <float >] [[ -CenterY] <float >] [[ -Phase] <float >] [[ -Animate] <int >] [[ -Notes] <string >] [[ -SourceName] <string >] [[ -FilterName] <string >] [[ -ShaderText] <string >] [ -Force] [ -PassThru] [ -NoResponse] [ -UseShaderTime] [ <CommonParameters >]
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@@ -16,97 +15,97 @@ Get-OBSZigZagShader [[-Radius] <float>] [[-Angle] <float>] [[-Period] <float>] [
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| Type | Required| Position| PipelineInput|
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| ---------| --------| --------| -------------|
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- | ` [float ] ` | false | 3 | false |
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+ | ` [Float ] ` | false | named | False |
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#### ** Angle**
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| Type | Required| Position| PipelineInput|
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| ---------| --------| --------| -------------|
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- | ` [float ] ` | false | 1 | false |
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+ | ` [Float ] ` | false | named | False |
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#### ** Animate**
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| Type | Required| Position| PipelineInput|
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| -------| --------| --------| -------------|
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- | ` [int ] ` | false | 7 | false |
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+ | ` [Int ] ` | false | named | False |
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#### ** CenterX**
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| Type | Required| Position| PipelineInput| Aliases |
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| ---------| --------| --------| -------------| --------|
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- | ` [float ] ` | false | 4 | false | center_x|
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+ | ` [Float ] ` | false | named | False | center_x|
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#### ** CenterY**
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| Type | Required| Position| PipelineInput| Aliases |
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| ---------| --------| --------| -------------| --------|
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- | ` [float ] ` | false | 5 | false | center_y|
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+ | ` [Float ] ` | false | named | False | center_y|
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#### ** FilterName**
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- | Type | Required| Position| PipelineInput |
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- | ----------| --------| --------| --------------------- |
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- | ` [string ] ` | false | 10 | true (ByPropertyName) |
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+ | Type | Required| Position| PipelineInput|
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+ | ----------| --------| --------| -------------|
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+ | ` [String ] ` | false | named | False |
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#### ** Force**
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| Type | Required| Position| PipelineInput|
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| ----------| --------| --------| -------------|
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- | ` [switch ] ` | false | Named | false |
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+ | ` [Switch ] ` | false | named | False |
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#### ** NoResponse**
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| Type | Required| Position| PipelineInput|
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| ----------| --------| --------| -------------|
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- | ` [switch ] ` | false | Named | false |
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+ | ` [Switch ] ` | false | named | False |
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#### ** Notes**
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| Type | Required| Position| PipelineInput|
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| ----------| --------| --------| -------------|
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- | ` [string ] ` | false | 8 | false |
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+ | ` [String ] ` | false | named | False |
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#### ** PassThru**
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| Type | Required| Position| PipelineInput|
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| ----------| --------| --------| -------------|
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- | ` [switch ] ` | false | Named | false |
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+ | ` [Switch ] ` | false | named | False |
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#### ** Period**
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| Type | Required| Position| PipelineInput|
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| ---------| --------| --------| -------------|
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- | ` [float ] ` | false | 2 | false |
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+ | ` [Float ] ` | false | named | False |
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#### ** Phase**
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| Type | Required| Position| PipelineInput|
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| ---------| --------| --------| -------------|
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- | ` [float ] ` | false | 6 | false |
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+ | ` [Float ] ` | false | named | False |
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#### ** Radius**
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| Type | Required| Position| PipelineInput|
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| ---------| --------| --------| -------------|
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- | ` [float ] ` | false | 0 | false |
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+ | ` [Float ] ` | false | named | False |
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#### ** ShaderText**
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| Type | Required| Position| PipelineInput| Aliases |
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| ----------| --------| --------| -------------| -------------|
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- | ` [string ] ` | false | 11 | false | ShaderContent|
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+ | ` [String ] ` | false | named | False | ShaderContent|
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#### ** SourceName**
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- | Type | Required| Position| PipelineInput | Aliases |
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- | ----------| --------| --------| --------------------- | -------------|
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- | ` [string ] ` | false | 9 | true (ByPropertyName) | SceneItemName|
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+ | Type | Required| Position| PipelineInput| Aliases |
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+ | ----------| --------| --------| -------------| -------------|
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+ | ` [String ] ` | false | named | False | SceneItemName|
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#### ** UseShaderTime**
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| Type | Required| Position| PipelineInput|
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| ----------| --------| --------| -------------|
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- | ` [switch ] ` | false | Named | false |
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+ | ` [Switch ] ` | false | named | False |
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---
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@@ -122,11 +121,5 @@ System.String
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### Syntax
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``` PowerShell
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- syntaxItem
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- ```
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- ``` PowerShell
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- ----------
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- ```
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- ``` PowerShell
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- {@{name=Get-OBSZigZagShader; CommonParameters=True; parameter=System.Object[]}}
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+ Get-OBSZigZagShader [[-Radius] <Float>] [[-Angle] <Float>] [[-Period] <Float>] [[-Amplitude] <Float>] [[-CenterX] <Float>] [[-CenterY] <Float>] [[-Phase] <Float>] [[-Animate] <Int>] [[-Notes] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]
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```
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