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objectcodepane.h
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// File: objectcodepane.h
/*
Pep8-1 is a virtual machine for writing machine language and assembly
language programs.
Copyright (C) 2009 J. Stanley Warford, Pepperdine University
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef OBJECTCODEPANE_H
#define OBJECTCODEPANE_H
#include <QWidget>
#include "enu.h"
namespace Ui {
class ObjectCodePane;
}
class ObjectCodePane : public QWidget {
Q_OBJECT
Q_DISABLE_COPY(ObjectCodePane)
public:
explicit ObjectCodePane(QWidget *parent = 0);
virtual ~ObjectCodePane();
void setObjectCode(QList<int> objectCode);
// Post Sets text in source code pane.
void setObjectCodePaneText(QString string);
// Post: Sets text in source code pane to string.
bool getObjectCode(QList<int> &objectCodeList);
// Pre: The object code pane contains object code
// Post: If the object code is syntactically correct, true is returned, and
// &objectCodeList contains the object code, one byte per integer.
// Otherwise, false is returned.
void clearObjectCode();
// Post: Clears the source code pane
bool isModified();
// Post: Returns true if the source code pane has been modified
void setModifiedFalse();
// Post: Sets isModified of the source code pane to false
QString toPlainText();
// Post: Contents of the source code pane are returned
void setCurrentFile(QString string);
// Post: Title bar of the window is set to "Object Code - 'string'"
void highlightOnFocus();
// Post: Highlights the label based on the label window color saved in the UI file
bool hasFocus();
// Post: returns if the pane has focus
void undo();
// Post: the last action in the text edit is undone
void redo();
// Post: the last undo in the text edit is redone
bool isUndoable();
// Returns the undoability of the text edit
bool isRedoable();
// Returns the redoability of the text edit
void cut();
// Post: selected text in the text edit is cut to the clipboard
void copy();
// Post: selected text in the text edit is copied to the clipboard
void paste();
// Post: selected text in the clipboard is pasted to the text edit
void setReadOnly(bool b);
// Post: the text edit's read only attribute is set to b
public slots:
void onFontChanged(QFont font);
private:
Ui::ObjectCodePane *ui;
void mouseReleaseEvent(QMouseEvent *);
void mouseDoubleClickEvent(QMouseEvent *);
private slots:
void setLabelToModified(bool modified);
signals:
void undoAvailable(bool);
void redoAvailable(bool);
void labelDoubleClicked(Enu::EPane pane);
};
#endif // OBJECTCODEPANE_H