Is there a way to make this type of isometric/orthographic camera? #24
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eliasdaler
eliasdaler
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In Blender, I have a camera set up like this: However, when I render the scene in Tetra3D, I get this: Is there a way to have an angle similar to what I have in Blender? |
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Answered by
eliasdaler
Oct 24, 2022
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Okay, so it turns out that I need to pass options (with CameraWidth and CameraHeight being set to internal resolution) to LoadGLTF function and the issue is fixed: |
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Okay, so it turns out that I need to pass options (with CameraWidth and CameraHeight being set to internal resolution) to LoadGLTF function and the issue is fixed: