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I'm in creative mode in minetest 0.5.0-dev. I placed a travelnet box and configured it, but decided to move it. But now I can't dig it. Is this a bug, or intended behavior? Or am I just doing something wrong?
The text was updated successfully, but these errors were encountered:
It turned out to be more difficult to distinguish between punches for updates and punches for digging. In the meantime, a diamond pick was necessarry for digging travelnet stations.
Current solution is: There's no way to dig them - but a button where you can click and get the travelnet station back into your inventory.
No. The travelnets store their formspec in metadata. They can be accessed very quickly by the client from locally stored data without having to query the server first. The locked chests in MTG that became private, hid their content from other players and thus had to send the formspec on rightclick where very slow on servers and did cost me considerable nerves. I don't want something that slow and annoying for the travelnets.
I'm in creative mode in minetest 0.5.0-dev. I placed a travelnet box and configured it, but decided to move it. But now I can't dig it. Is this a bug, or intended behavior? Or am I just doing something wrong?
The text was updated successfully, but these errors were encountered: